successfully finished ragefire with a lvl 15 group of druid tank and 4 priests.
took about 1,5 hours (macro setup with castsequence for dps and healing etc etc etc...)
was more like fiddling around with macros, killing one mob, continue fiddling.
renew will make healing easier (at lvl 26)
thrash will make tanking easier (at lvl 28)
atonement will make things epic (at lvl 38)
resurrection would be cool (at lvl 18 - wtf bliz?)
I hear you there. I just finished taking a 5-man group (Monk tank, resto shaman, ele shaman, arcane mage, surv hunter) from 1 - 80. I spent a *lot* of time fiddling with macros, adjusting windows, etc.
It took me a total of 2.5 days played, which bothered me a little bit until I realized that it was for 5 toons -- 0.5 days each toon. Not too bad. The entire job was done in dungeons (after level 10). I ran dungeons once to get the internal quests. Had to run Deadmines a couple of times to get up to 15 so I was eligible for the quests. Other than that, no questing. Hit 80 as I was killing Loken.
Deadmines Clear *g*
Still having issues with tanking and healing because of the missing HOT and the missing AOE Aggro Ability.
I've noticed there is a glyph which allows you to cast renew while in shadow form.
Maybe a cool alternative for normal instances where you don't need tons of heal and can push through faster because of the +DPS while being a shadow.
I'll play the 4 chars as shadow priests with the gylph from lvl 25-38 and then test and compare it to atonement to see what will work better for me.
Wailing Caverns clear.
Placed the group in Dalaran to have easy access to class- and profession-trainers.
I'll only level via LFG and when I'm rested.
Switched to 4 Shadow Priests, one of them with stopcasting and healing macros for my tank.
Simple basic castsequence rotation of shadow word pain and mindflay with [nochanneling]
so I can spam it - works excellent.
revived my old fun-group of 3 warlocks (thanks to Andreauk) for questing and fun
outside of instances while my main group is resting.
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