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  1. #11

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    i looked into ofollow

    short summary of the functionality:

    - get x,y values via GetPlayerMapPosition
    - set dot frames and the color for it via blablaframe:SetTexture(r,g,b)
    function of.dots.set( ndx, r, g, b )
    ...
    blabla
    ...

    of.ui.dotframe.dots[ndx].texture:SetTexture( r/255.0, g/255.0, b/255.0, 1.0 ) ;
    ...
    blabalala
    ...
    end
    - then (as many others assumed) the binary reads out the colors of the dot and trying to reach to the position of the main via movement keys


    i wont upload the whole addon and binary for a public download.
    Screenshot:

    Attachment 885
    Last edited by Feehza : 03-31-2013 at 06:18 PM

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