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  1. #11
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    There's probably a reason for each change they make.
    The removal of 25k per opening of the chest, is a decent one.

    But the side effect, especially on boxers, kind of sucks.
    More collateral damage...
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  2. #12
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Ualaa View Post
    There's probably a reason for each change they make.
    The removal of 25k per opening of the chest, is a decent one.

    But the side effect, especially on boxers, kind of sucks.
    More collateral damage...
    I wonder if that's really related. It would seem to be ridiculous at first glance that a competent dev team would break every other loot object in the game over one quest instead of just disabling that quest or hot-fixing it to temporarily grant no XP unless you were turning in the quest. A fairly trivial adjustment of two numbers in the game rather than reworking/breaking an entire mechanic.
    Now playing: WoW (Garona)

  3. #13
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    It depends on their code, I guess.
    I remember EQ having to globally effect a whole category, to change one thing within it, because their code wasn't as well written as it could be... and it got modified/convoluted over time.

    I'd imagine Blizzard's code is better written... with a larger team, and being a later released game, they have the ability to look at predecessors and avoid their mistakes.
    So there is also a good chance, this is a bug.
    Or maybe it was a fix for the said treasure chest, but the global action is the bug.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  4. #14

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    Quote Originally Posted by Ualaa View Post
    But the side effect, especially on boxers, kind of sucks.
    Next thing you know, they'll attempt to break some bots and stop MBing in BGs... er... oops

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