It's the quest about killing the dragons. Can someone give me an insight into how a multiboxer is supposed to handle infinite-distance AOE fear? I tried different positioning layouts but they dont work. The problem is not the fear itself, rather my toons face OUTWARD after each fear which means I cannot continue DPS. I tried putting a button so that the toons can turn themselves 180. However, some toons originally face the boss and the 180 turn will make it wrong instead.
On the other hand, I tried using tremor totem on my shaman healer but it's difficult to ask the toons to follow after reach fear then stop them and then I turn 90 so the dragon tail wont hit them. The fear is too frequent that this method simply reduces the DPS duration to minimum and the dragon just wont die.
Quite frustrated at this particular type of mechanics >_<
Help is seriously needed.
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