Great! I'll try it later on. It can be the way to go. Thank you.
The soulbound items don't get marked as a warning item anymore, but they are tradeable for 1-2 hours. So even if your main picks up something it doesn't need (DE-able, wrong toon, etc.) I am not sure how it will work with items that just get soulbound (quest items like Netherwing eggs). So far it hasn't bothered me, other than to trade the DE-able item to my enchanter (have to open trade first, not just drop item on portrait since it tries to enchant it).
Sometimes when fighting the rare silver spawns the items are soulbound and they cannot be traded after you loot them, the 2 hour tradeable thing doesnt work for them. Its really really annoying bug when the warning message doesn't pop up during loot.
I have started making sure to hold shift while looting so I don't auto-loot anything soulbound. Luckily with AoE looting I am not looting as often, but its still a pain.
Hope they fix this bug, it was working fine before the patch.
I've been using the master looter/pass on loot combination a bit and for the most part it's been pretty good. I've had one situation so far that was really odd - trash mob in Gilneas (worgen start area) drops a malachite. Just for fun, I request a roll, click "greed" on all my toons. Each toon shows their own roll, but that's it. Nothing happens after that. The master looter sees nothing about anyone else's roll. No one sees any rolls but their own. I try again, same result. Finally I just assigned it to someone because "who cares, it's not soulbound, I just need someone to carry it".
Is this broken or WAI?
In reply to my earlier post regarding assigning loot via roll, I suspect it's because I have the other toons passing on random loot. Given all the other bugs I've encountered, seeing one where toons having elected to pass still get a roll prompt wouldn't surprise me...
.. and on that note, I've run across another bug I thought I'd share. When using master looter, if the master looter finds a bit of loot and does not IMMEDIATELY assign it, that loot can be lost. If the loot window is closed, the corpses will turn non-lootable. If, however, another mob is killed within the vicinity of the original lootable corpse, the item will show up again for looting. Yay. So, be careful when using master looter.
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