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  1. #11

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    Quote Originally Posted by Palee View Post
    I don't mean to burst your enthusiasm (actually I do) but none of this will work in arena. Well, it will work but only at 1000 rating or so. But at 1000 rating almost any comp works.
    Given that you're saying that ele shamans are no longer viable, it means you are aspiring for higher ratings. It just won't work.
    You mean that YOU wont make it work, right?

    Quote Originally Posted by Palee View Post
    The biggest mistake boxers do when they choose a comp, is they think of all possible ways to kill that other team, but they don't think at all at what the other team can do to prevent that from happening.
    A rogue will make everyone invisible and open on you with so much CC that by the time you figure out what's going on at least one or two of your locks will be dead.
    A mage will go invis and open with a ring of frost on you. Give you're all packed in one spot it's very likely you will get frozen. You have to use trinket, but the next CC is already incoming.
    Druid will silence your ass off and make you not be able to leave the spot. By the time silence wears off you're dead.
    Any melee will just run around you and you won't be able to cast shit, only instant spells that don't have facing requirement.
    And the list goes on and on...
    Well, if you cant even stop incoming CCs, then you have nothing to do in the arena to start with.

    Quote Originally Posted by Palee View Post
    Just take any team you already have into arena now and experience wtf i'm talking about. The amount of CC in the game, and more specifically, AOE CC, is just insane.
    Nothing works in arena at the moment at high ratings. Even the insta kills that enchancement shamans can do, only works on crap teams who don't know what's coming.
    Do that once to a higher rated team and you will see how much pillar humping they will do until they catch you making a mistake.
    Even if one goes down, if you can't get another kill in 3 mins you're likely going to lose even if it's 5 vs 4.
    Ive played ele shamans at 1900 MMR this season, so I do know what Im talking about.

    Quote Originally Posted by Palee View Post
    Bottom line: Stop trying to outsmart arena play, it doesn't work give the amount of CC out there. The only way you could be successful in arena is if you can out-CC them. Can you? You can't. A boxer doesn't have the right micro management to be able to CC better than 5 individual people. The classes that have easy way to CC are ironically the classes that are the hardest to box. Mage, rogue, druid have the most annoying CC in the game and none of them can be boxed properly in PvP. Also you have to take into account that the other team is scattered around. You are all clumped together in one spot which makes you a lot more vulnerable to CC then they are.
    Being succesfull in the arena for me means 2000 rating. Even this season, ele shamans should be good for 1800 rating tops. Given the fact that locks have tons more utility, shields and burst, ill take my chance.

    Quote Originally Posted by Palee View Post
    Save yourself some pain and just do arena for points and then rock the random BGs. That will actually make you feel like you enjoy the game.
    Also, rating requirement are going away. So rating will no longer have any meaning. EVERYTHING will be viable in arena. It's just a matter of how fast you can get the T2 weapon.
    I didnt start multiboxing cus I loved doing random BGs, I did it for the challenge in 5v5.

  2. #12

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    Come and prove me wrong then. My hat off to you if you can get warlocks at 2000 rating in 5v5.

  3. #13

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    Oh and is it 1800 or 1900 that you reached with shamans? Your posts are a little confusing. From other posts around here, it seemed as if nobody was able to go much above 1500. You got a link to your team?

  4. #14

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    Quote Originally Posted by Palee View Post
    Oh and is it 1800 or 1900 that you reached with shamans? Your posts are a little confusing. From other posts around here, it seemed as if nobody was able to go much above 1500. You got a link to your team?
    Was 1700 rated, with 1900 MMR earlier this season with my ele shamans.

    http://eu.battle.net/wow/en/arena/ra...0are%20chubby/

    Havent played 5s in months thou. My 3 other shamans got so far behind the gear curve.

  5. #15

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    Ok so you start saying 1800, then you say 1900, then link a team with 1548 with 48% win/rate ratio
    Anyway, let's say you did reach 1900 MMR whatever that means. Do you honestly feel like you can perform at 1900 rating 50% of the time consistently?

  6. #16

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    Woops, saw it now. In my example I ment that as ele multiboxer you peak at 1800 rating this season max.

    Ive been at 1700 rating and 1900 MMR this season with my shamans.

    Sorry for the confusion, should have wrote MMR or rating behind the numbers I wrote.

    I would never be able to be at 1900 RATING with win/loss ratio of 50 % with shamans this season. And I gave you that link to my team since you asked for it. I did good at the start, then got left behind the gear curve, and eventualy dropped both rating and MMR.

    But if I didnt believe I could do that with locks, i'd never would have started with locks nor this thread

  7. #17

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    I agree with a lot of the concerns expressed by Palee (though not the tone of his concerns) and I really don't think this comp is viable, but I would love to be proved wrong!

    Nikita, in the past you've mentioned difficulty finding a good healer for your shaman team. Won't you run into the same problem with this lock team?
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  8. #18

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    I really dont care what other people think or write, as long as I enjoy and are having fun its all good

    Well, shamans dont have anything close to the self heals and defensive spells or talents that locks have. Finding a decent healer for this comp will be alot easier

  9. #19

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    Even kruschpak with enhance geared out the ass only had about a 50% win rate and topped out at 1900 something with a gladiator healer.

    All of the high rated 5v5 multibox teams have been dependent on an instant kill and/or a way to shut down the enemy team and put out absurd burst and sustain it with pressure and survivability (like kromtor 1x dk 4x ret in season 7/8).

    Casters are already at a huge disadvantage with all the cc and blanket silences, even with instant casts. Forget hard casting unless you have a pretty elaborate cc system that is reliable.

    I can't see any team above 1300 MMR actually allowing you to get 4x chaos bolts off, or hell, anything off, it's going to be one long cc chain that if you get out of you'll already be down 2 toons.

    Back in the day:

    Even instagib comps had significant issues when at competitive ratings. I played up to 2400 MMR in wrath as 4x elemental and if you do manage to beat them once by getting off that kill macro, believe me you are never going to beat them again. There were teams as low as 2100 MMR and 2k team rating that I only beat once and they countered me for the rest of the season.

    To get over 2K and start facing 2200-2500 MMR and actual rating teams I had to set up a completely targetless system on my shaman where they were all targeting themselves and my burst macro would go to arena 1-5 to surprise them. That would only work a few times - then they'd come back with ice block/dispersion/divine shield bound to their entire keyboard.

    Once we hit R1-R5 teams they were either 30 minute long matches where a decoy would run out and try to get me to waste my CDs, or their burst and cc chain was so good that they would just obliterate me, We faced the R1 team (>2600) a few times and those were a joke - those guys had defensive CDs and cc wired to their brains. I remember pumping lightning bolts and purges into a random target and instantly switching to a completely untargeted mage (Icefoxx) and he ice blocked while it was in mid-air, instantly canceled ice block, and my main exploded.

    And now in Mop:

    Since then arena players have only gotten better and more responsive. You'll play people at 1200 MMR who will react like the gladiators of BC and Wrath. The learning curve to be "good enough" has been significantly reduced.

    Now they can even see your comp and respec to talents that counter you before the game starts. Premades already do that to my DKs in battlegrounds - suddenly every warlock is specced shadowfury, every mage is specced presence of mind, every other class picks aoe stuns/disorients.

    In my opinion it's just not viable. You're taking what you observed a single class/spec doing and multiplying it by four and expecting four times the result without regard to how the class is played, how they will be affected standing still and on /follow, and how you will micromanage your cooldowns. Multiboxing PVP never worked like that. If it did, we'd all be gladiator with 5x frost mages.

    But hey, if you enjoy it, the challenge just to see if it will work, don't let us discourage you from what you find fun. But you, as most boxers who do arenas are, looking for a competitive rating and I don't think you will get it, or if you do it will be more frustration than fun. I quit boxing ele shaman in arenas because past 1800 team rating and >2000 mmr and up, it wasn't even almost fun. It was stressful and frustrating to all hell. If you reach that point at 1500 mmr, and you will, I can't imagine it even being worth the time.
    Last edited by heyaz : 02-20-2013 at 06:53 PM

  10. #20

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    Quote Originally Posted by Owltoid View Post
    I agree with a lot of the concerns expressed by Palee (though not the tone of his concerns) and I really don't think this comp is viable, but I would love to be proved wrong!

    Nikita, in the past you've mentioned difficulty finding a good healer for your shaman team. Won't you run into the same problem with this lock team?
    My tone?

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