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  1. #1

    Default Multiboxing 4 warlocks for 5v5

    So I decided to start multiboxing 4 warlocks, instead of my old elemental shaman team. As we all know, ele shamans hasnt been viable in 5v5 since WotLK.

    Warlocks are know to be one of the tankiest, and hard to kill classes since forever. They have tons of mobility (port), self healing, burst, and pressure all around. Compared to ele shamans, warlocks are gods on paper (for now).


    Since I havent dinged 90 yet, this will only be a theorycrafting thread.


    Now, onto specs for multiboxed warlocks.


    Offensive spells:

    Destro locks have something called Fire and Brimstone which does this:

    Your next Immolate, Incinerate, Conflagrate or Curse will hit all targets within 15 yards of the target and deal 43.40% of their normal damage.

    Thats one cast to DoT the entire enemy team up with Immolate, to start building embers for chaos bolt or Ember Tap (20,73 % instant heal).

    Also you have Curse of the elements:

    Curses the target, increasing magic damage taken by 5% for 5 min. Have this on target arena 1-5, and you make sure their entire team is dotted up in 1 GCD.

    Curse of Enfeeblement:

    Binds the target in demonic energy, reducing physical damage by 20% and increasing the casting time of all spells by 50% (25% on player targets) for 30 sec. Have this also on a target arena 1-5, so you DoT the enemy team up.

    So, we`re talking 3 GCD to DoT their entire team up, to start doing pressure and building embers for chaos bolt.

    Here is a video (not mine) to show you what kind of DMG chaos bolt can do:


    http://www.youtube.com/watch?v=1UGp3HVHKeM

    Chaos bolts dmg is increased by the warlocks critt chance, so the more critt you have, the harder it hits. Locks get a great spell called Dark Soul which does this:

    Infuses your soul with unstable power, increasing your critical strike chance by 30% for 20 sec.

    Which means, you are gonna hit hard as a truck!


    Warlocks also get a execute spell, called Shadowburn:

    Instantly blasts the target for (3365 ( + 350% of SpellPower) * (1.24)) Shadow damage. Only usable on enemies that have less than 20% health.

    Restores 15% of your total mana after 5 sec. If the target dies within 5 sec, and yields experience or honor, the caster gains a Burning Ember instead.

    This spell hits almost as hard as chaos bolt, and is instant.

    You have castable fears, which you can spam fear 4 targets 24/7 if needed to take of some pressure for your healer. Make sure you put it in a macro with target arena 1-4.

    Defensive CDs:

    Locks have tons of defensive CDs. First one is:

    1. Unending Resolve, 3 min CD spell.
    The Warlock hardens his skin, reducing all damage taken by 40% and preventing his spells from being interrupted or silenced for 8 sec.


    2. You can choose from these 2 spells:

    Sacrificial Pact 1 min CD
    Your demon sacrifices half its current health to shield its master for 200% of the sacrificed health. Lasts 20 sec.

    or

    Dark Bargain 3 min CD
    Prevents all damage for 8 sec.
    When the shield fades, 50% of the damage prevented is dealt over 8 sec. Can be cast while suffering from control impairing effects.


    Health stones heals for 20 % of your health (3 min CD). Combine this with Dark Regeneration:
    Restores 30% of you and your pet's maximum health and increases all healing received by 25% over 12 sec.

    Here you got yourself an insane self heal, for when the pressure is just too much.


    I will try out demo spec once I ding 90, dont know yet whats the best for boxing.


    Havent really tried arenas yet, since Im only level 86. But will post lots of pics and videos once next season starts. If you have any input on this composition, post it!

    Nikita

  2. #2

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    I play a 1500 RBG rated lock when I am not healing running as destro or occassionally affliction. For destro I like to use Conflagrate to slow opponents and build embers. If you are going destruction I would have a Havoc Macro to cast it on one target (Arena1-5) and then hard swap back to your kill target so 8 chaos bolts hit the two targets 4 to each... it is awesome when used in conjunction with any pvp trinkets, engineering, etc... and as a 25 second cool down should be used twice per minute to exert pressure via Chaos Bolt or any three single target spells.

    Finally what level 90 talents are you looking at? I went with sacrifice to increase my health and damage by 20% or what ever. But for demo alot of them go with the 2 x pet macro for 20 seconds for more pressure.

  3. #3

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    With Havoc you could probably one shot 2 targets at the same tine, depending on proff procs, weapons pros and other goodies.

    I havent decided what to take in the last talent tier, have to try things out first.

  4. #4
    Member JohnGabriel's Avatar
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    What will the 5th be?

  5. #5

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    Unsure atm, shaman would be good for all the AOE fears in the game, but having a paladin for bop and aura mastery is kinda crucial. Just have to wait and see how 5.2 turns out.

  6. #6

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    Isn't Chaos Bolt a 3 second hard cast? I really don't see a group of warlocks being able to cast that in arena, unless the opposing team is AFK.

    I thought the team would rely on the Chaos Wave, an instant spell. I know little about warlocks, but I know you have a much better chance if your arsenal is mostly instant cast instead of long hard casts.
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  7. #7

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    All you need is a Shadowfury which is an AOE stun for 3 sec. And you have that on round robin, which should be enough time to get that cast off. BUT, still unsure if I should go demo or destro, so gimme this weekend to ding 90 and try shit out

  8. #8

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    I don't mean to burst your enthusiasm (actually I do) but none of this will work in arena. Well, it will work but only at 1000 rating or so. But at 1000 rating almost any comp works.
    Given that you're saying that ele shamans are no longer viable, it means you are aspiring for higher ratings. It just won't work.

    The biggest mistake boxers do when they choose a comp, is they think of all possible ways to kill that other team, but they don't think at all at what the other team can do to prevent that from happening.
    A rogue will make everyone invisible and open on you with so much CC that by the time you figure out what's going on at least one or two of your locks will be dead.
    A mage will go invis and open with a ring of frost on you. Give you're all packed in one spot it's very likely you will get frozen. You have to use trinket, but the next CC is already incoming.
    Druid will silence your ass off and make you not be able to leave the spot. By the time silence wears off you're dead.
    Any melee will just run around you and you won't be able to cast shit, only instant spells that don't have facing requirement.
    And the list goes on and on...

    Just take any team you already have into arena now and experience wtf i'm talking about. The amount of CC in the game, and more specifically, AOE CC, is just insane.
    Nothing works in arena at the moment at high ratings. Even the insta kills that enchancement shamans can do, only works on crap teams who don't know what's coming.
    Do that once to a higher rated team and you will see how much pillar humping they will do until they catch you making a mistake.
    Even if one goes down, if you can't get another kill in 3 mins you're likely going to lose even if it's 5 vs 4.

    Bottom line: Stop trying to outsmart arena play, it doesn't work give the amount of CC out there. The only way you could be successful in arena is if you can out-CC them. Can you? You can't. A boxer doesn't have the right micro management to be able to CC better than 5 individual people. The classes that have easy way to CC are ironically the classes that are the hardest to box. Mage, rogue, druid have the most annoying CC in the game and none of them can be boxed properly in PvP. Also you have to take into account that the other team is scattered around. You are all clumped together in one spot which makes you a lot more vulnerable to CC then they are.

    Save yourself some pain and just do arena for points and then rock the random BGs. That will actually make you feel like you enjoy the game.
    Also, rating requirement are going away. So rating will no longer have any meaning. EVERYTHING will be viable in arena. It's just a matter of how fast you can get the T2 weapon.

  9. #9

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    Quote Originally Posted by Palee View Post
    I don't mean to burst your enthusiasm (actually I do) but none of this will work in arena. Well, it will work but only at 1000 rating or so. But at 1000 rating almost any comp works.
    Given that you're saying that ele shamans are no longer viable, it means you are aspiring for higher ratings. It just won't work.
    You mean that YOU wont make it work, right?

    Quote Originally Posted by Palee View Post
    The biggest mistake boxers do when they choose a comp, is they think of all possible ways to kill that other team, but they don't think at all at what the other team can do to prevent that from happening.
    A rogue will make everyone invisible and open on you with so much CC that by the time you figure out what's going on at least one or two of your locks will be dead.
    A mage will go invis and open with a ring of frost on you. Give you're all packed in one spot it's very likely you will get frozen. You have to use trinket, but the next CC is already incoming.
    Druid will silence your ass off and make you not be able to leave the spot. By the time silence wears off you're dead.
    Any melee will just run around you and you won't be able to cast shit, only instant spells that don't have facing requirement.
    And the list goes on and on...
    Well, if you cant even stop incoming CCs, then you have nothing to do in the arena to start with.

    Quote Originally Posted by Palee View Post
    Just take any team you already have into arena now and experience wtf i'm talking about. The amount of CC in the game, and more specifically, AOE CC, is just insane.
    Nothing works in arena at the moment at high ratings. Even the insta kills that enchancement shamans can do, only works on crap teams who don't know what's coming.
    Do that once to a higher rated team and you will see how much pillar humping they will do until they catch you making a mistake.
    Even if one goes down, if you can't get another kill in 3 mins you're likely going to lose even if it's 5 vs 4.
    Ive played ele shamans at 1900 MMR this season, so I do know what Im talking about.

    Quote Originally Posted by Palee View Post
    Bottom line: Stop trying to outsmart arena play, it doesn't work give the amount of CC out there. The only way you could be successful in arena is if you can out-CC them. Can you? You can't. A boxer doesn't have the right micro management to be able to CC better than 5 individual people. The classes that have easy way to CC are ironically the classes that are the hardest to box. Mage, rogue, druid have the most annoying CC in the game and none of them can be boxed properly in PvP. Also you have to take into account that the other team is scattered around. You are all clumped together in one spot which makes you a lot more vulnerable to CC then they are.
    Being succesfull in the arena for me means 2000 rating. Even this season, ele shamans should be good for 1800 rating tops. Given the fact that locks have tons more utility, shields and burst, ill take my chance.

    Quote Originally Posted by Palee View Post
    Save yourself some pain and just do arena for points and then rock the random BGs. That will actually make you feel like you enjoy the game.
    Also, rating requirement are going away. So rating will no longer have any meaning. EVERYTHING will be viable in arena. It's just a matter of how fast you can get the T2 weapon.
    I didnt start multiboxing cus I loved doing random BGs, I did it for the challenge in 5v5.

  10. #10

    Default

    Oh and is it 1800 or 1900 that you reached with shamans? Your posts are a little confusing. From other posts around here, it seemed as if nobody was able to go much above 1500. You got a link to your team?

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