Typing on an iPad so spelling and format may not be the best.
My team of 1 resto Druid 3 frost dk and 1 enhance shaman.
All have the fully upgraded t1 weapon and 2-3 pieces of malevolent each with the rest being honor gear. I'd say its about middle of the road. Started late in the season and it could be better.
my thoughts thus far... Some of this may be a rant so apologies in advance. I find after typing out my. Thoughts it helps progress myself
I stomp bg's, literally any big I walk into now if it's not a full pre-made we could turn it into a multiboxing highlight reel. The synergy is amazing and the "up time" is extremely enjoyable. Yet I'm still not completely sold on my layout, and after a run of 5's vs some 1800 rated teams I was completely humbled by how devastating full t2 teams are.
Enhancement shaman dps through constant modification of macros and talent layouts is continually improving, to the point where it contends and even exceeds single target dps in arenas and bg's vs the DK counterpart. When aoe is involved dk's reign supreme, as you progress to higher ratings though the aoe is less significant and the single target is more important.
Which leads me to my gripes and possible changes.
First - rated bg's give an insane amount of points for your rating and appear to be extremely easy to game the system. Going up against players with full t2 in arenas that can't even break 1800 yet have an rbg with 2600 giving them an insane amount of points per week is a joke. No other way to slice it. 5's needs to have more value to it.
The gear gap to me is insane. A fresh 90 can't compete at all against a player using a tier 1 weapon which only starts out at ilvl470 and they are slightly fixing this in 5.2 on that same token though a fully tier 2 equipped character is so far off of the charts. I have never seen anything with such disproportionate disparity before. Back in the day you could hit max level. Grind out some honor gear and be a contender. Or even play the pve game and still have a shot at winning. Now.. I can't even fathom how the playing field is considered 'fair' if it ever was. They really need to close the gap. It's not even about balancing classes. The gear gap spread becomes too much for anyone to contend once the space is created.
That's my gripes.
Secondly after greatly improving my shamans dps performance both in burst and sustainability. I feel placing 3 possibly even 4 back in the mix is a good thing and even a reality for success. The grip from a dk is largely important and I find many times thinking damn I'm not sure I could have done this without but at the same time. Wind walk plus tremor totem greatly increase performance in group settings.
Gt nothing else for now. Wife just had a baby so it's more theory rafting for me and less playing.
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