I like the changes. I wish they would change it so you could earn the same higher base amount in 5v5 as you do in RBGs.
Last edited by Owltoid : 01-17-2013 at 11:14 PM
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Yes 180 per win is teh suck. I like the 400 from RBGs, but I can see why they don't want to increase that. Player participation and all.
Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy
Oh yeah that would be nice.
Very much like the changes as well. I prefer an even battleground instead of a massive gear gap being on either side of it. I like to know when I win it was because gear wasn't the only part of the equation.
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Player A: is starting PvP for the first time in week 10 of the season, and hasn’t earned any Conquest Points at all that season. He will have an additional cap of 10,000 points added to his normal weekly rating based cap.
Player B has already earned 5,000 Conquest Points by week 10, so she would have an additional cap of 5,000 points added to her normal weekly rating based cap.
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Their formula showed an extra cap of 1,000 per week.
Less the amount of points earnt in total.
So if you could have earnt 10,000 points at this point in the season, if you had capped every week.
A) New player... has a cap of whatever plus 10K.
B) Has earnt 5K on the season, has a cap of whatever plus (10K, minus the 5K they had earnt to date) so an extra 5K.
C) Has earnt the 10K that was possible, so has an extra cap of (10K, minus 10K) so 0 extra.
So yes, player B has the ability to earn an extra 5K.
But once they've earnt enough points, to have as many points in total as a player who has capped each week, they are player C... with no extra points on their weekly cap.
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