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  1. #1

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    Firstly, make your primary rotations inside the WoW client. This way any future mishaps won't lose your all important rotations!

    Secondly, I'd have each slot represented by their own keymaps. So you can start working out a more elegant way of activating and deactivating things like movement and attacking or both.

    The biggest PITA is setting up the click bars which I used for party ability uptime and downtime visuals. If anyone has a better method let me know. JukedParty hasn't been updated in eons.


    If I do return at some point the first thing I'm going to do is map out two things. DPS and Survival for each class. Then work out a step macro that will try to do one survival method, then another, then another. Inevitably that will reduce the UI overhead that needs to be setup.

    You'll want two important keymaps. One is STDump, the other is AEDump. You'll have to set these up yourself. Put an icon on a clickbar that shows you clearly which is active. I used a blue orb for ST and a red orb for AE. Next when you hit a specific hotkey you've setup, or clicked the click bar, it will activate one and deactivate the other. Inside each, you put all the specific slot ST/AE rotations you want. The only one that will go to the instances is the active one. So they will AE or ST on your command.

    I put both the STDump and AEDump calls inside my FTL DPS keymap. That seems the best way to do that.

  2. #2
    Member luxlunae's Avatar
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    Quote Originally Posted by MadMilitia View Post
    Firstly, make your primary rotations inside the WoW client.
    I prefer to keep all of my rotations outside my keymaps in the wow helper library thing of Isboxer, personally. In-client is too tedious to tweak across characters. Over the last two iterations of my setup I've moved to having more and more things handled by isboxer macros, even easy things like /dismount, hearthstone, and log.

    I wouldn't delete all of your settings per se, but I would suggest that you wipe the keybinds (not the mapped keys themselves, just the keybinds) and make a list of all the keybinds available and all of the abilities/rotations that you might want to keybind.

    Someone did an exhaustive list of things to keybind on a google docs document a while ago, let me see if I can find it.... I'm afraid I don't have a copy in my gdocs anymore.

    I'm personally partial to a four step dps rotation (using numpad 1, 7, 8, 9) as being pretty robust and flexible for most specs. I've discovered that most icy veins theorycrafting can be distilled pretty easily into something that fits into four step. And icy veins is good enough for what we're doing here most of the time.


    Both of the times that I've done major revamps to my interface I was coming back off of a break.

    Mad, that's an EXCELLENT idea about the aoe versus single target click bar indications. Hopefully I'll remember the next time I come back.
    Last edited by luxlunae : 02-06-2013 at 08:35 AM

  3. #3

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    Quote Originally Posted by MadMilitia View Post
    Firstly, make your primary rotations inside the WoW client. This way any future mishaps won't lose your all important rotations!
    I totally disagree with that statement. I have every single macro stored in ISBoxer and in my years of experience that's by far the best way to go. Make a backup of your ISBoxer config (email it to your self or something) and you don't have to worry about losing your important rotations. I can't imagine trying to build the 100's (possibly 1000+) macros I use between all my teams in the WoW client.
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