Firstly, make your primary rotations inside the WoW client. This way any future mishaps won't lose your all important rotations!

Secondly, I'd have each slot represented by their own keymaps. So you can start working out a more elegant way of activating and deactivating things like movement and attacking or both.

The biggest PITA is setting up the click bars which I used for party ability uptime and downtime visuals. If anyone has a better method let me know. JukedParty hasn't been updated in eons.


If I do return at some point the first thing I'm going to do is map out two things. DPS and Survival for each class. Then work out a step macro that will try to do one survival method, then another, then another. Inevitably that will reduce the UI overhead that needs to be setup.

You'll want two important keymaps. One is STDump, the other is AEDump. You'll have to set these up yourself. Put an icon on a clickbar that shows you clearly which is active. I used a blue orb for ST and a red orb for AE. Next when you hit a specific hotkey you've setup, or clicked the click bar, it will activate one and deactivate the other. Inside each, you put all the specific slot ST/AE rotations you want. The only one that will go to the instances is the active one. So they will AE or ST on your command.

I put both the STDump and AEDump calls inside my FTL DPS keymap. That seems the best way to do that.