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  1. #1

    Default Please help with a [mod] macro

    I lifted the macro below from another site. There were some parts that did not work that I had to modify, but overall it's a far better macro than I would have thought possible for a demo Warlock. Here is my problem, at the start it says to cast Metamorphosis [mod], meaning if no mod key is pressed it will execute this command. I leveled from 85-90 with that macro and other than the times I activated Metamorphosis myself it never ever went off.

    I tried changing the macro to [Mod;Ctrl] or tab or whatever and nothing I do makes Metamorphosis fire off. I am loosing quite a lot of DPS due to this. The remia/cast [form] Dark Soul: Knowledgeinder of the macro works fine so long as I manually toggled on Metamorphosis.

    Is there a way to get it to fire with a single key?

    Here is the macro in it's original state:

    /castsequence [mod]Metamorphosis;[form]reset=target Doom,null
    /castsequence reset=target Curse of the Elements,Corruption,null
    /castsequence reset=0.3 0,0,0,Imp Swarm
    /castsequence [form] reset=0.3 0,0,Shadow Bolt
    /castsequence [form][noform] reset=0.3 0,Hand of Gul'dan
    /castsequence [noform] reset=5/target Shadow Bolt,Soul Fire,Fel Flame
    /cast [form] Dark Soul: Knowledge
    /use [combat] 13
    /use [combat] 14


    So in short the first thing it should do is cast Metamorphosis, then Doom, by then I would be out of embers and go back to normal form.


    Please help i've been up since 1am working on this, it's 8:13 now.

    Thanks a million

    /Wink
    /targetenemy [noharm][dead]

  2. #2

    Default

    at the start it says to cast Metamorphosis [mod], meaning if no mod key is pressed it will execute this command.
    No, it means that if you are holding a modifier key while activating the macro, it will cast Metamorphosis.

    http://www.macroexplain.com/

    I tried changing the macro to [Mod;Ctrl] or tab or whatever and nothing I do makes Metamorphosis fire off.
    The format is mod:ctrl not mod;ctrl. You also need to be sure that you don't already have Ctrl+whatever key already bound to something else. Or in the case of using a different modifier, that mod+key combination isn't already bound to something. Tab is not a valid modifier.
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  3. #3
    Member luxlunae's Avatar
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    Default

    I believe that [nomod] is legitimate syntax, though. For if you want something to fire when no modifiers are being used. But we often have modifiers in use automatically through FTL setups, so I'm not sure how helpful that is in a multiboxing context.

  4. #4
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by luxlunae View Post
    I believe that [nomod] is legitimate syntax, though.
    Correct.

    Quote Originally Posted by luxlunae View Post
    But we often have modifiers in use automatically through FTL setups, so I'm not sure how helpful that is in a multiboxing context.
    If you're using ISBoxer, they don't conflict.

  5. #5

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    Quote Originally Posted by Khatovar View Post
    No, it means that if you are holding a modifier key while activating the macro, it will cast Metamorphosis.

    http://www.macroexplain.com/





    The format is mod:ctrl not mod;ctrl. You also need to be sure that you don't already have Ctrl+whatever key already bound to something else. Or in the case of using a different modifier, that mod+key combination isn't already bound to something. Tab is not a valid modifier.

    That is the opposite of what I read somewhere, thank you setting me straight and the link that has been most valuable.

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