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  1. #11

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    Quote Originally Posted by Valfar View Post
    Based on what you have mentioned, farming conquest is extremely challenging (and close to impossible for certain teams).
    No, not really. You can go for slower 5s queues even with an unviable comp and eventually get bad/just for fun teams, and no shows. It'll take you a whole evening but you'll cap out. You can also cap in 2v2 and 3v3 with just about any comp (I capped 2s the first or second week of the season with 2x ele shaman, worst comp ever... was about 10-15% win rate but who cares).

    If you wanna tank MMR down to <1000 in RBGs you can pull off a lucky win in about an evening. Same kinda deal with 5s.

    And then I disband the teams every week so I don't have the noob teams in /inspect and armory. You get a surprising amount of armory stalkers, if they wanna be that way they can check my 2k and 2.2k achieves.

  2. #12

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    Quote Originally Posted by valkry View Post
    EotS boxers dominate, have something like an 80% win ratio for that BG, even higher while lvling up. Same with AB, a game where you need to convince others to come assault with you, not hard to convince my 3 slaves. Even murderball is getting easier, long as you have 2-3 healers.
    Definitely true for EOTS. I have some "perfect storm" 1600-0 games 5 boxing that one.

    AB, not so much. Not even in full malevolent 484 ilvl, running to any node and gripping the whole team into the chainsaw. It's difficult to get the rest of your team to call anything or hold nodes.

    Powerball, hit or miss. Lot of premades. Lot of last minute respecs to all aoe cc. The more frost mages and warlocks the lower your chances. Some teams get smart and just hold the balls outside of the courtyard for a slower win, knowing if they get anywhere near the pit or even outside of it you'll instagib them. I don't win that one as much anymore but I guess if you get a good team it's still viable.

    WSG/TP: kind of viable with 4x melee team, but you really really have to be just steamrolling their entire team every time you see them. If your team is retarded and expects you to pick up the flag (after they see you wipe the other team they somehow think 4-5x of your toon means if you FC you're 4-5x as strong? stupid logic), but then you have to take the flag to their EFC if you want any chance at recovery. Sometimes it works, sometimes it doesn't.

    I often win flag maps by... lowering enemy team morale, as it were, then going for the 3 caps. Since it's set up for easy interception and wiping most of the team, and insta-killing their FCs even if your team neve rpicked up the flag, you quickly get people not releasing, afk'ing in the graveyard, probably posting QQ threads on the wow forums. At that point you go get your flags and win it. In my experience anything but a premade will quickly have 3+ players not doing anything once they have 8 deaths and they dropped the flag 5 times already.
    Last edited by heyaz : 02-14-2013 at 10:56 AM

  3. #13

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    Quote Originally Posted by Sam DeathWalker View Post
    I got some conquest gear by doing 10 man RBG. I went 6-14. I managed to kill two oppenents the whole time. All my wins came when the other team didnt show up lol .... I got 10 trinkets out of the deal.

    I wish they had larger rbg, once I get to the point where I have enough to one shot people things would go better for me. I am sad that I cant one shot people with 9 mages .... bleh. Maybe better gear.
    Once you get T1 or the upgraded T1 weapons it gets so much easier. The stats (PVPower) are the main reason why people aren't dying if you don't have the weapon due to missing the 4000+ PVPower. I keep wanting to try to set up a boxer friendly RBG group (get 2-3 groups of 2-3 boxers and maybe a 4/5 boxer with some a healer and/or a round out solo healer). But I play horde so it is hard.

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