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  1. #1

    Default Professions worth it?

    So, when I first made a 5 box team, I did the following professions:

    -Skinng/Herb on main
    -Enchanting on 1
    -Mining on 1

    I felt that it was majorly debilitating to my leveling speed. So, for my 5 shamans, I ditched all professions except Enchanting so that I could DE items.
    I just hit 58 and ran into the Outlands... Do you guys think that it would be worth it to "powerlevel" herbing on one of my toons... or skinning, or something? How long would it take to run around as a lvl 58 on a mount to level herbing from 1-300 you think? Not having my epic ground mounts, I feel like I may be missing out on some cash.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  2. #2

    Default

    Skinning, mining, herbalism, all gathering professions get easier to powerlevel when you have a mount. Enchanting meanwhile makes the game easier without taking up that much bagspace. I recommend it. It's just that it's going to be nearly twice as fast doing it on an epic mount.

    Look at your servers economy and consider making several alchemists to make money selling transmutes too, I'm working on that right now
    Inactive, waiting for Warhammer Online /// - WoW Sporeggar-EU -
    Ludarits & Ludacritz lv70 shadowpriests / Mattdemon & Benafflock warlocks
    Hornhoof & Hoofhorn lv70 moonkin / Windführer & Oprahwinfury shaman

  3. #3

    Default

    Get 60th, get epic land mounts, then go back to the old world and level the gathering skills.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  4. #4

    Default

    Enchanting is defenitely worth it. I'd say put it on all your toons and power them to the point they can DE quest rewards.

  5. #5

    Default

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=45409#post4 5409
    Get 60th, get epic land mounts, then go back to the old world and level the gathering skills.
    Problem is that I wont have the cash at 60. I have about 1000g spread across the characters at 58 and I need what, 700g x 5 = 3500g to get all 5?

    hmm.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  6. #6

    Default

    Minimally I would do the gathering prof and enchanting.

    Save all the herb/skin/ores if you want to level a profession, otherwise sell it at the AH.

    Some of the old world mats is worth it because there are always people trying to powerlevel a profession.
    [align=center]5-boxing - Paladin, Shaman, 3x Mages[/align]
    WC-20,VC-25,SFK-25,BFD-27,Stk-27,RFK-29,Gnm-31,SM (G-32,L-34,A-35,C-36),RFD-41,ULD-42,ZF-46,Mar(O-47, P-48, I-48],ST-52,BRD-54,62,LBRS-62,Strt-63,DM-63,Paly Mt Qt-63, Schl-63
    HR-63,BF-64,SP-64(2/3)68(3/3),UB-68,MT-67,AC-0/2,Seth-1/2,SH-1/4

  7. #7

    Default

    I opted for Herb/Mining on my main, and skinning on a clone since you can /cast skinning I don't have to switch over. I also have one enchanter, a jewelcrafter (simply because it's the only profession I've never done on any of my toons), and a leatherworker to hopefully make some useful gear as I level. I decided not to bother with Alchemy since my server has terrible PVE progression, I think the top horde guild only killed Kael this past week and there's only one or two other guilds even in T5 content.

    My only problem is I find that it's hard to keep up both mining and herbalism at the same time (my skinner is already at like 220 skill at level 30). I did get a pretty late start, level 18 or so, that didn't help I guess.
    WowVoiceBox - Free speech recognition program designed for multiboxers!

    Retired Multi-boxer

  8. #8

    Default

    I have done 1-375 herbalism a couple times with epic ground, regular flying. It took me like 3 evening sessions, not sure how many hours though. It takes longer than you might think because there are stretches where the plants that will give you a skill-up are fairly spread out and I guarantee that you will run into people who are after the same spawns.

  9. #9

    Default

    Yeah, my main fear is wasting 3,4,maybe 5 days leveling a gathering profession while I let my other 4 chars sit. Seems like a waste of leveling time
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  10. #10

    Default

    Jewelcrafting + Enchanting (on Main) because of the uber JC only gems. Enchant because extra min-max enchants on Rings.


    Mining + Engineering.
    Buy a repair bot to carry and pop it out when you're ready to sell while inside a dungeon.

    Enchant + Tailor. You make tailor stuff, and DE them for your Enchant needs.

    Herbalism + Alchemy. Once you get 300 Herb, you can get to 375 just running around Hellfire Peninsula. It's that easy.
    Alchemy is a bit more of a pain, but I went for Transmutation Mastery.

    Skinning & Leather-- I did not bother. PvP items > LW tradeskills, for less time.

    Blacksmithing might be the same uselessness when 2.4 comes. Even with Primal Nether and Nether Vortex more obtainable, S3 weapon and armor is easier to get.
    Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo

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