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  1. #22

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    To the guy losing his melee you should assign a key to the mouse that when fired, or alt-fired, presses back on all your melee toons.

    A single fired instance won't cause them to walk backwards. It will however put the brakes on a runaway toon.


    Edit: Forgot about the keyup event on the forward key sometimes being missed. Make sure your keypad down is accompanied by an initial keypad up. That will stop the runaways for good.
    Last edited by MadMilitia : 02-05-2013 at 03:59 PM

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