Once you're dying, and not therefore not getting experience anyway...
Could you not convert to raid, and then invite members of your guild or friends (those who were willing to come to your assistance)?
I'd assume, being in the same raid would have everyone in the same phase.
There is no guarantee the other guys are still going to be there.
But you should at least ensure your reinforcements are able to drive away the camper.
I look at it as this...
I can be killed, it is a pvp server after all; I expect to die regularly.
But if someone wants to camp me for hours and hours, and with the CRZ system you basically get numerous people doing just that...
Then (prior to maximum level) questing (or outside play in general) is not an option once you reach the point where you enter a contested zone.
So the best option is going to be, hanging out in friendly territory (where you're not involuntarily flagged) or a sanctuary like Shattrath.
And leveling exclusively in 'Fair Content', which would be battlegrounds (because the relative level limits are enforced) and/or instances (because there aren't enemy players there).
Basically CRZ is great on paper.
And if you're into world pvp, at maximum level, it is also great in practice.
But rather than populate the lower zones with level appropriate characters, it will drive those away.
As a boxer, leveling...
It might be an idea to temporarily re-arrange teams in a manner such that you have at least one Tank and one Healer in each group of five characters.
Dungeon Finder removes the cap on instances per hour, and removes the need to even move through the cross-hairs of the level 90s sniper rifles...
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