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  1. #1
    Member luxlunae's Avatar
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    Default Hunter macro help with pets

    I want to add something so that my hunter automatically calls or rezzes pet when she doesn't have one, does anyone have the right thing to add? right now my 4 steps are:

    Code:
    !if (character in "Hunter MM")  /cast Aimed Shot
    Code:
    !if (character in "Hunter MM")  /castsequence reset=target Steady Shot, Serpent Sting, null
    Code:
    !if (character in "Hunter MM")  /cast Kill Shot
    Code:
    !if (character in "Hunter MM")  /cast Steady Shot
    I just want to add some nopet lines that will recall or rez the pet instead of my early steps if she's missing.

    I think that something is supposed to use nopet as a conditional or something but that only seems to cover unsummoned but not dead?

  2. #2
    Member JohnGabriel's Avatar
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    Default

    How about this:

    /cast [@pet,dead] Revive Pet
    /cast [nopet] Call Pet 1
    Sometimes you still have to press it twice. For example if your pet dies then you continue on and get too far away from it, you need to first call pet then revive pet.

  3. #3
    Member luxlunae's Avatar
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    Default

    ok I've integrated those as part of step 1 and 2 of my multistep. Thanks!

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