Quote Originally Posted by redmosez View Post
With that being said it does seem that MoP dungeons are fairly melee unfriendly so far, and it can be a lot of work trying to manage a tank, healer, melee dps and ranged dps.
I'd disagree with MoP dungeons being Melee-unfriendly, I'm having a blast with my melee team in MoP dungeons. The only thing I had any real issue with was Vo'jak in Niuzao Temple and Sha of Violence in Shado-pan Monastary, which is a huge breath of relief after the abuse I took on them in Cata.

Granted, I've been multiboxing for quite some time now so I'm pretty comfortable with micromanagement, but in a PvE context, I've never really noticed much difference between my caster teams {what I started with in BC}, my mixed ranged and melee teams {what I was running through Wrath} and my straight melee teams {what I've been running since the end of Wrath}. If anything, I've liked ranged less because I have to pay more attention to what's going on behind me to make sure no one is standing in something, behind something, facing the wrong way or out of range...

That said, you have to play classes you enjoy playing, otherwise you're not going to stick with them long enough to learn how to make them work. And there's nothing saying they have to all be different classes, you might find different specs is all you're looking for.