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I tried different resolutions in d3. Last one i used is 1440x900, which is equal to 1.6 ratio. 2nd client windows is at 480x300 which equals 1.6 ratio as well. Here is the pic of the console:
http://www3.picturepush.com/photo/a/11709181/img/Anonymous/2.png
I think the cursors in both windows are at the same position, or veeeery slightly off, possibly my eyesight plays tricks on me. Anyhow, here is the screenshot:
http://www3.picturepush.com/photo/a/11709166/img/Anonymous/12.png
Also, i enabled the D3Pref files for both of my characters. Here is the .xml file:
http://www.privatepaste.com/ee926f7fa4
here is the picture of my d3 video options:
http://www4.picturepush.com/photo/a/11709197/img/Anonymous/1.png
And yet, as soon as i sync the characters in-game and start to move, they de-sync quite fast(just by running without any sharp turns for a couple of seconds) here are pictures:
corner sync:
http://www4.picturepush.com/photo/a/11709252/img/Anonymous/3.png
short route back to town de-sync: http://www3.picturepush.com/photo/a/11709266/img/Anonymous/4.png
Another thing that worries me is the fact, that the cursor reacts visibly slower in the 2nd client window when i move it very fast. Is that normal at all?
Also i tried the "Scaled to Fit" option and it is slightly better, but the problem persists.
I hope i am not missing something stupidly and loosing your time.
Regards,
Food
Last edited by Khatovar : 12-17-2012 at 11:48 PM
Reason: removed font formatting
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