Quote Originally Posted by EaTCarbS View Post
I prefer to use a Pally as a healer because you can do pretty well just standing there with the pally dealing out those epic heals. You've got superb defensive cooldowns and most of your spells have a cast time, so you can sit there and cast while your melee dps tear stuff apart.
I like the large punch heals a paladin has, but how does hard casting and long cast times benefit a multiboxing team? You have resto shaman somewhere in the middle, also with some hard hitting heals with a cast time, some instants, and a lot of cooldowns. Then resto druids with mostly instants, aoe healing, a lot of mobility, and incarnation (tree).

I guess instead of just wondering, I can try out the latter two right away as they're geared and ready to go. First thoughts are shaman will need peels (not a problem with DKs as the DPS though), and resto druids may lack big enough heals to prevent death on a target that's being focused. But I guess I'll find out.