Having a bit of a dilemma here while leveling up my Shaman and would like some input.
I picked up a Druid for tanking dungeons and healing for PvP to go along with 4x enhancement Shaman. At 84 I queue'd up for a random bg and got AV last night. I did ok... something felt off. I think it was that it's a different playstyle because you have to run into the thick of it and in AV, it's just a giant cluster. It also didn't help that apparently people twink out characters even in the 80-84 bracket.. I mean holy shit just level to 90.
/rant
So for dungeon running the Druid/Shaman work very well, the offheals on the enhance seem to be enough to handle any dungeon with ease. I imagine a holy paladin with 1 dk tank and 3 dps dk is much the same. So they both win for dungeons, I'd probably put the pal/dk combo on a higher tier simply because it's the holy trinity setup. Pure healer / Pure tank / 3 dps.
For PvP the Shamans have a lot of their sleeves. Basically you can round robin it so the group has fear immunity for 30 seconds or more, and movement immunity for 30 seconds or more. Along with the ability to 1 shot every 3 min. This goes extremely well in arenas but as 5's from what I have read is not very active, it is a limited scene.
The DK's get many self fear breaks, a great group anti magic zone you can round robin. A much higher tier AoE ability, the Shamans is almost non existent. Can pull players towards you instead, or pull them out of the group.
I am really simplifying everything here and will probably break this down even further but just wanted others to chime in. I think these two combo's are the main players in the current form of the game.
It boils down to me - Enhancement better for Arenas. DK's better for everything else, and everything else is.. a lot.
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