Close
Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Showing results 21 to 30 of 82

Hybrid View

  1. #1

    Default

    Next fix is to stop groups queuing on at the same time though vent etc. it make bg's more random then just all press GO at the same times at this was talked about in pvp blogs. it be using the queuing tech they use for LFG/LFR not whoever presses to join button 1st.


    i can see follow will being removed soon from bg's as well.
    Last edited by ebony : 11-30-2012 at 02:57 AM




  2. #2
    Member
    Join Date
    Sep 2008
    Location
    Calgary, AB and Vancouver, BC
    Posts
    7638
    Blog Entries
    2

    Default

    If you're five-boxing or less, not queuing as a raid is not the end of the world.
    If you're doing more than one group, getting your whole team into the same battleground is quite important.

    You can still use Oqueue for Rated Battlegrounds.
    You can use it to find players for a five-man group, from multiple servers.

    Ultimately, you could get a lot of people into a Vent channel, even way more than the BG allows.
    And have everyone queue at once for a BG.
    Then take the queue if a lot of people "ding" at once, or within a very short window.
    Blizzard is not going to stop people from attempting to get a raid into a BG.
    And over time the best solution to the problem will be found.

    About the only way to really break it, would be to move away from Alliance vs Horde.
    If it was half the total players are 'Red' and half are 'Blue', irregardless of their starting faction; or even better/worse, having a dozen 'Teams' in the same BG.
    And the side you get in any given game is completely random and can change from each game...
    Well, you could not determine a team in advance, or skew chance in favor by only joining games that pop near the same time as others who you hope to play with...
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  3. #3

    Default

    Looks like it was intentional per the following blue post:
    I just posted a sticky on this subject here:
    http://us.battle.net/wow/en/forum/topic/7199643338#1

    In patch 5.1, we resolved some issues regarding how Addons interact with the Battleground queue system. It is no longer possible to automate queuing for standard or random Battlegrounds in groups larger than 5. We decided to make this change in order to improve the experience for all players who are queueing into random groups normally and expecting to face similarly random groups, only to find themselves crushed by a full team of coordinated opponents.
    We understand that players want to enjoy coordinated team play, and we invite those players to queue into Rated Battlegrounds or play Wargames to have that experience. Players can continue to use Addons to queue for Rated Battlegrounds as well.
    I am Oathbreaker, co-founder and Guildmaster of the multiboxing guild <The Zerg>, of realm Magtheridon, a PvP realm, for the Horde.

  4. #4
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Quote Originally Posted by Oathbreaker View Post
    Reading that thread...ouch. WoW PVP forum whiners haven't gotten any smarter, that's for sure. "Waaaa! You guys planned better than I did! Nerf planning!"

    Also interesting to note that it appears the only people really, truly interested in fostering a more entertaining BG environment are multiboxers.
    Now playing: WoW (Garona)

  5. #5

    Default

    Quote Originally Posted by Ughmahedhurtz View Post
    Reading that thread...ouch. WoW PVP forum whiners haven't gotten any smarter, that's for sure. "Waaaa! You guys planned better than I did! Nerf planning!"
    There is already a planned BG environment, and it's called rated battlegrounds. The idea behind random battlegrounds is that they are random. Trying to game the random aspect of random battlegrounds is silly. When you participate into random play, you accept a certain handicap on your side and expect a certain handicap on the other side, there is only a limited level of coordination possible with random play (i.e. what is possible through BG chat and what is possible with small groups; but that is clearly not a full premade raid).

    It's beyond my mind that people I consider very reasonable from what they tend to post over time on this board. don't seem to understand the concept behind random battlegrounds and rated bg's.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  6. #6
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Quote Originally Posted by zenga View Post
    There is already a planned BG environment, and it's called rated battlegrounds. The idea behind random battlegrounds is that they are random. Trying to game the random aspect of random battlegrounds is silly. When you participate into random play, you accept a certain handicap on your side and expect a certain handicap on the other side, there is only a limited level of coordination possible with random play (i.e. what is possible through BG chat and what is possible with small groups; but that is clearly not a full premade raid).

    It's beyond my mind that people I consider very reasonable from what they tend to post over time on this board. don't seem to understand the concept behind random battlegrounds and rated bg's.
    Yep, that's the gist of what I got from the blue posts that include words like "roflstomp" and such. As a counterpoint, it surprises me that what seem to be rather obvious fixes to the BG system that people have been requesting for years keep falling on deaf ears, resulting in players being creative in trying to work around the perceived issues. One good example is bots. Bots don't use realID and join premades, for obvious reasons. It must be wholly depressing to look around and realize the other team is 70% premade and yours is 30% bots.

    Still, it seems awfully intellectually lazy of Blizzard to just keep nerfing the things people do to make their game more fun instead of just making their game more fun.
    Now playing: WoW (Garona)

  7. #7

    Default

    Quote Originally Posted by zenga View Post
    don't seem to understand the concept behind random battlegrounds and rated bg's.

    Indeed. Random Battle grounds are just that - the battle field is random. Sometimes you are faced with 40 AFKers or bots. Other times you are faced with 40-multi-boxed toons. You can't get more random or diverse than that.

    Given the fact that premades in Random Battle Grounds represent a very small fraction of games (I'd wager less than 1%), I don't see it as an issue.

    I remember that first time I got rolled by a QQ premade (2 years ago on my 5-box shamans). I was shocked by the coordination and capabilities of the team. Sure, it wasn't fun being graveyard camped for the entire match - but made me want to find out more and play on a team of that level. It was a very memorable game for me and I enjoyed each skirmish and each challenge, success, and fail.

    Rated Battlegrounds are Garbage for a variety of reasons. I've played them for 2-years single-box. You spend half the time managing the team and the other half waiting on queues that will never pop.

    What oQueue does it gives you the capability to

    A. Create a Premade (for Randoms, Rated, Dungeon, Raids, whatever)
    B. Advertise that to the social Mesh
    C. Allowing interested parties that meet the criteria to find you
    D. Quickly create and managed a Premade
    E. Fill replacements very quickly

    This is so simple, yet Blizzard has never implemented anything like this in game for PvP. Finding Premades for anything is limited to Trade Chat (filled with trolls) or forums, both of which aren't that effectively.

    If you want to get home from work and roll an RBG within 5-minutes, good luck. When I was part of a PvP guild that did nothing but Rateds on my old server, it still took way too much time and energy to get it going (even with a weekly schedule). We'd have no shows and have to fill the spots, which would take too much time and the group would fall apart.
    Last edited by daanji : 12-03-2012 at 01:09 AM

  8. #8
    Member
    Join Date
    Sep 2008
    Location
    Calgary, AB and Vancouver, BC
    Posts
    7638
    Blog Entries
    2

    Default

    There's an oQueue group on Facebook: https://www.facebook.com/groups/oqueue/
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  9. #9
    Member
    Join Date
    Sep 2008
    Location
    Calgary, AB and Vancouver, BC
    Posts
    7638
    Blog Entries
    2

    Default

    The majority of users on this site box at least four toons.
    Many box five or ten toons.

    Four or five toons is a severe drawback to your team, in most 10-man battleground environments.
    It is increased power, but loss of flexibility in the 15-man battlegrounds with EotS being the one that really shines for 5-boxers.
    AB isn't particularly good or bad boxed.

    The 40-man BGs are the primary strong option for 5-box and 10-box teams.
    They are not an option for Rated Battleground play, only the smaller BGs where boxing is usually a disadvantage for your team.

    Does it surprise you that most boxers prefer to run the 40-man BGs over the 10-man & 15-man BGs?



    Similarly, is it surprising that people want to play with their friends?
    Or that they want to coordinate to win their battlegrounds?

    Sure, I agree that when it is 30 coordinated boxed toons, in a 40-man battleground...
    And the other side is randoms, it is not exactly fair.
    Or in the case of RathStrat (Horde) or QQ (Alliance), 25-35 coordinated players boxed or not vs a random group... same lack of fairness.

    When we run into an organized opposition, those games are by far the most fun.
    Even if we only win half of them.
    I would take coordinated vs coordinated play, in 40-man BGs over the current 'Random' or 'Rated' options.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
    Streaming in 1080p HD: www.twitch.tv/ualaa
    Twitter: @Ualaa


  10. #10

    Default

    Quote Originally Posted by Ualaa View Post
    When we run into an organized opposition, those games are by far the most fun.
    Even if we only win half of them.
    I would take coordinated vs coordinated play, in 40-man BGs over the current 'Random' or 'Rated' options.
    You do know you can AV rath vs qq to your hearts content via wargame, right? You dont even need 40v40, you can do 10v10 AV.

    Since the only thing you are after is coordinated vs coordinated play.......

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •