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Vreejack Requested Feature 11-20-2012, 10:43 AM
MiRai While I'm not saying you are... 11-20-2012, 11:07 AM
Bettysue You can make a hotkey with a... 11-20-2012, 12:25 PM
Khatovar As Bettysue says, what you... 11-21-2012, 10:42 AM
Vreejack well for crying out loud that... 11-21-2012, 03:24 PM
Khatovar You can use If ActiveWinIs. I... 11-21-2012, 03:29 PM
Freddie I've stopped providing user... 11-21-2012, 04:41 PM
Vreejack All good news, thank you. ... 11-22-2012, 10:25 AM
Freddie Thanks for the excellent... 11-23-2012, 01:11 AM
Khatovar What sendmode... 11-22-2012, 10:57 AM
Vreejack No, it's SendWin. I have... 11-22-2012, 01:24 PM
Vreejack I figured out a contributing... 11-22-2012, 01:38 PM
Vreejack SOLUTION! Everything works... 11-22-2012, 04:11 PM
Bettysue It sounds a lot like some... 11-22-2012, 04:31 PM
  1. #1

    Default

    As Bettysue says, what you want can already be done with DoRandomToggle and the Text command.

    Code:
    <Hotkey 2>
    	<Toggle>
    		<SendLabel w1>
    			<Key 2>
    	<Toggle>
    		<SendLabel w1>
    			<Key 2>
    	<Toggle>
    		<SendLabel w1>
    			<Key 2>
    	<Toggle>
    		<SendLabel w1>
    			<Key 2>
    	<Toggle>
    		<SendLabel w1>
    			<Key 2>
    	<Toggle>
    		<SendLabel w1>
    			<DoRandomToggle Hotkey Oemax 1>
    
    
    <UseKeyAsModifier OemAX>
    
    <Hotkey Oemax 1>
       <Toggle>
    	<SendLabel w1>
    		<Text /em doom>
    		<Key 2>
       <Toggle>
    	<SendLabel w1>
    		<Text Duck and Cover!>
    		<Key 2>
       <Toggle>
    	<SendLabel w1>
    		<Text /em dance>
    		<Key 2>
       <Toggle>
    	<SendLabel w1>
    		<Text Mad dog! Kill it, Kill it!>
    		<Key 2>


    Starting at the top of the code, we create a hotkey for 2. You'll see I have repeated 2 several times as a toggle. You can do it without toggles in the main key, but you will get too many calls for a random emote and you'll end up spamming them. Using the toggle like this means that the random will only go off once in every 6 presses. You can add more toggle steps here to further reduce the frequency of emote calls.

    The second toggle calls DoRandomToggle, which as you see below that will call a random emote + key 2. If you wanted, you could also add "blanks" here by tacking in toggles for Key 2 or increase the frequency of certain emotes in relations to others by duplicating their toggle.
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  2. #2

    Default

    well for crying out loud that was exactly what i was looking for, thanks

    Is there a system variable for current window so i can just feed keystrokes through if i am not focused on the game ?
    For example if i switch over to the editor i always forget to turn off HKN.

    otoh, if hkn is not suppotyed any more perhaps i should switch.
    Last edited by MiRai : 11-21-2012 at 05:45 PM Reason: Merged

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