Quote Originally Posted by MiRai View Post
I must ask that you stop leaving out the fact that you're using DX9 when you say you're using Ultra on all of your clients. The difference of load placed upon your hardware between DX9 and DX11 are light years apart, and multiboxers who expect to get any type of performance out of their machine won't be multiboxing while using DX11 and Ultra on five (or more) clients.

Five clients using Ultra/DX9 probably use up less than 1.5GB of video RAM, where as, a single client using Ultra/DX11 can take up to an entire gigabyte of video RAM by itself. In fact, as I write this post I'm flying just outside of Niuzao Temple using Ultra/DX11 and some MSAA on a single client, and I'm sitting at 1.45GB of video RAM. I like this to be clear for current and new multiboxers who might get their hopes up when building a new machine or are being introduced to this new style of gameplay. I know that I love cranking up my settings in game and I don't like to use DX9 unless it's absolutely necessary since DX11 looks much better to me when I play.
Three of the five clients were using DX 11.
Two of the five clients were using DX 9.

Saying I was using Ultra is true.
I did not say I was using Ultra and had them all set to DX 11.
My answer was actually in regard to the question immediately preceding it, in which they had asked if XSplit was a strain on the system; I replied that for my 5-boxing, XSplit did not make a noticeable difference in terms of performance.
I currently have the first core & logical core, not assigned to anything in warcraft... so XSplit is entirely separate from the CPU resources used to play Warcraft.
None of the other components are strained, for five-boxing; I did specifically mention, I had not 10-boxed with XSplit running.

With 3x DX 11 and 2x DX 9 (I had thought they were all DX 9), the graphics card was at 60% utilization according to GPU-Z.
Since setting them all to DX 9, and reducing my settings to medium the graphic utilization has not been more than 30% with five clients.