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I run with 1 of my mages doing the jumping cannon thing. I get everyone piled up near the opening in the wall, where he begins his charge, to catch the adds as they come in. Then I use the following priority,
1) I kill the Swarmers ASAP
2)/target engulfers, they have very little health, to keep the tornadoes from coming up.
3)The little guys that come in a group I just tank and aoe down.
The cannon mage has a /focus weak macro and uses CTM to get to the cannons. I spam his normal dps rotation and buttons with the rest of them but, his macros prioritize his focus (tip: the focus auto clears when they jump off, as it no longer "exists"). It takes a while to get through Phase 1, but, hey, he doesn't enrage in Phase 1. It takes a bit but works pretty well. Once I finally get to phase 2 I blow cooldowns, and CTM the focused guys to a far away corner. Other than that just go crazy for a few seconds and he'll be down soon enough.
Notes: Keep all of the adds dead in Phase 1. Everything can be cc'd use it to stop the cast from the swarmers (counterspell doesn't work, but stuns/sheep do).
Oh and exit vehicle when the boss gets to the back, basically over the top of your group, hit follow on the jumper get back to one of the cannons on the back wall, when you get a break in adds (they seem to enter on a timer, so if you kill them fast enough you will get some breaks, no OOC, but time to reorient and get jumpers up on the boss).
Last edited by Bettysue : 10-30-2012 at 05:49 PM
Reason: Phones are not the optimal typing device
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