Quote Originally Posted by Ualaa View Post
The Zerg does IoC Turtle Domination.

Basically go to Docks and wipe the alliance.
Then go wherever they hold (WS or Hangar) and wipe them there.

If possible, wipe them but don't take the location.
Then farm them at that location, as they spawn.

We usually have a boxer hang out at our keep.
To delay people from using bombs on our gates.
Once our gates get to close to blowing up, all the boxers head back to our base.
As soon as the outer gate falls and we can go into our keep we do so.

Up in the Generals room, you want to be a fair ways back and ideally not in Line of Sight of the ramp up.
But not at the back wall, as AoE fear can run you through the wall, at which point its really hard to get back in.

Pets in particular are pulled in, so they aggro the General, but the pets are not killed if possible.
That way, the General will run down and kill the Allies there.
He's basically impossible to kill outside of his room, so we're quite safe doing that.
If someone does get feared outside, they can attempt to farm them at our keep as they rez.

Anytime several come up at once, we drop a lot of AoE and summon our own pets.
This is using latency against the allies, since the average boxer has a stronger system (capable of 5+ toons) than the average solo player.

Matches aren't necessarily quick, but we win basically every game.
I didn't lose a single IoC, playing Turtle Domination with other boxers.
As 8 boxing ele shams I would play the map until horde ran into our base. basically the same as this strat but I wait til they pull then I come in from the side while they are all tunnel visioning and decimate the melee and healer pack with chain lightnings. Nothing better than defending your boss, especially if you can get him to be pulled outside :P