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  1. #51
    Member JohnGabriel's Avatar
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    I checked the /played time on my monks, which was the first set I RaF boosted since MoP, and they are at 22 hours played time.

    This is much higher than the 12 to 15 hour /played time I was getting pre-mop, but the panda start area is very long. I have been blaming that but it could be an overall increase in boosting times.

  2. #52

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    What class do you find to do the best as your booster? Druid? Pally? Monk?

  3. #53
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    This round of boosting, I've been using a Frost Death Knight.

    Quite a few like to use a Druid or Paladin.
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
    Diablo III: 4x Crusader & 4x Wizard.

    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  4. #54
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by griznip View Post
    What class do you find to do the best as your booster? Druid? Pally? Monk?
    A class that can DPS, can sustain taking damage. and one that you know how to play well.

  5. #55

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    I love my druids, their swipe kills everything. Now at level 90 HoL is still run in Cat form killing so fast, even the last room before Loken cat form pulled the whole room. Felt a little like cheating :-P

  6. #56

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    Quote Originally Posted by crowdx View Post
    I love my druids, their swipe kills everything. Now at level 90 HoL is still run in Cat form killing so fast, even the last room before Loken cat form pulled the whole room. Felt a little like cheating :-P
    What spec are your druids? Guardian or Feral?

  7. #57

  8. #58

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    I've been using a level 90 Shaman with ilvl 480. Chain lightning with lowbies in tow.

  9. #59

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    I prefer Druid also. Guardian spec. Getting out of snares for free (once you get to BRD/LBRS/UBRS you will be snared endlessly), two sprints, skull bash, charge, aoe disorient and pushback. They move through the instance so fast and can swipe it all down at once (switch to cat form and pop berserk). For later instances you'll need to stay in bear form for the bigger pulls but with incarnation you can put out a ton of aoe in bear form as well. My druid is about 461 in mostly pve tanking gear and nothing is a problem 1-80, entire instance pull no problem except maybe 75+ instances but by then I have the alts following so they can complete the quests (50-75% of a level for the quests alone).

    I don't do instance boosting beyond 80, in cata instances there are too many stuns, knockbacks, aoe crap to kill your alts, etc. and I know at least a 90 guardian druid cannot handle large pulls, and the xp/hour was terrible. The best method I found 80-85 was the troggs in deepholm. You can pull endlessly and they don't hit hard enough to put a dent in your no matter the size of the pull.

  10. #60

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    Oh one thing I wanted to mention about the Scarlet Monastery level range.

    If you have time to spare, and don't want to deal with instance lockout (which is inevitable when doing resets at that level), in the Graveyard the zombies that spawn forever actually give xp, although just a little. Instead of 2-3 minutes per level for a full instance pull, it's about 15 minutes a level killing those zombies.

    Just go and kill the elites but not the zombie piles and then stand at the front of the instance in front of your alts. The zombies aggro by proximity only so as long as you are in front of your alts they will not get aggro. They automatically die after a few minutes so, unfortunately, you can't go afk for awhile and stack up a million of them, you'll need to hit an aoe every minute or two.

    I did this for 3 or 4 levels to avoid instance lockout because I didn't feel like logging out for an hour to take a break.

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