Quote Originally Posted by remanz View Post
DK looks strong and fun. But they do die fairly fast so you might end up treating bodies with them. Also Paladin can throw 2 BOP in a row now. So it might be hard to kill when there is a paladin on the team.

also "5. 90 talent to grip everyone" , this doesn't work for some reason. I tried to use it. and it briefly pulls targets towards me , but stopped mid way. It doesn't work like a death grip x 5. It just doesn't work at all actually. maybe serve as an interrupt.
I think they definitely need a dedicated healer to make up for being squishy. But their damage output and overall pressure on the other team is good to mitigate incoming damage by putting them on the defensive. I haven't tried the 90 gorefiend's grasp talent, sad to hear it's not very effective. I'm not sure whether to go with 2x of the freezing talent and 2x of the immune to cc talent, or 4x immune to cc. Ultimately though if you do not pressure them, regardless of 7 ways to break CC, you will find yourself cc'd and out of cooldowns at some point.