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  1. #1

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    ew...

  2. #2

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    remanz, try to precast healing rain before they engage. Then do AS, HTT and hex. After hex is up, purge em. Then do your thing.

  3. #3

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    oh , i would if i have 4 shamans :P. I run a melee zerg team with dk and rets. Not a good sign for me when they blow my team up faster than I can blow up 1 target. I think shamans can do better in this case with a more defensive strategy
    Last edited by remanz : 10-11-2012 at 06:46 PM

  4. #4

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    You play all 5? No dedicated healer I'm guessing?

  5. #5

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    Quote Originally Posted by heyaz View Post
    You play all 5? No dedicated healer I'm guessing?
    ya. i don't have someone to heal me. Dedicated healer will make a difference.

  6. #6

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    Quote Originally Posted by zenga View Post
    5 months ago I basically wrote a post that the introduction of pvp power and base resilience was making the gap between humans and other races only bigger.
    I don't think this is true. If it was, then why would a bunch of high end pvp players on Tichondrius transfer from alliance to horde? Just to gimp themselves even harder?
    Knowing how elitist and min-max they are I doubt they would do this if humans were that much better than other races.

  7. #7

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    Quote Originally Posted by Palee View Post
    I don't think this is true. If it was, then why would a bunch of high end pvp players on Tichondrius transfer from alliance to horde? Just to gimp themselves even harder?
    Knowing how elitist and min-max they are I doubt they would do this if humans were that much better than other races.
    Classes that can be undead went horde for the most part (and their friends)

    Because of dispel mechanics WoTF is very very useful in high end arena.
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  8. #8
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    The interaction between PvP Power and Resilience, is always when comparing yourself to an opponent.
    It is their PvP Power vs your Resilience and your PvP Power vs their Resilience.

    Given an equal set of gearing, lets say full Honor gear on both sides, with equivalent trinkets and weapons...

    If one were to Gem & Enchant entirely for PvP Power and the other entirely for Resilience, who has the edge?
    As in, an equal amount of rating spent...
    Which doesn't necessarily mean an equal amount of PvP Power or Resilience achieved.

    If PvP Power scales (off of rating) better than Resilience scales (off of rating)... but 1% Resilience (which costs more rating to get) is worth more than 1% PvP Power (costing less rating to achieve)...
    Which is a better investment, for a boxer... the Resilience (which will be a slightly lower percentage) or the PvP Power (which will be a slightly higher percentage)?
    I'd assume, if the scaling stays the same (ie., linear gains on rating for PvP Power, but diminishing returns on rating for Resilience), at some point towards the end of the expansion, you'll have a lot more percentage PvP Power than Resilience, for the same Enchant/Socket options and that will be a winner.

    But which is better now?
    And if the answer is Resilience, at what point does PvP Power surpass it?
    Last edited by Ualaa : 10-12-2012 at 02:30 PM
    EverQuest I: Bard / Enchanter / Druid / Wizard / 2x Magician.
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    My Guide to IS Boxer http://www.dual-boxing.com/showthread.php?t=26231 (somewhat dated).
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  9. #9

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    Quote Originally Posted by Ualaa View Post
    The interaction between PvP Power and Resilience, is always when comparing yourself to an opponent.
    It is their PvP Power vs your Resilience and your PvP Power vs their Resilience.

    Given an equal set of gearing, lets say full Honor gear on both sides, with equivalent trinkets and weapons...

    If one were to Gem & Enchant entirely for PvP Power and the other entirely for Resilience, who has the edge?
    As in, an equal amount of rating spent...
    Which doesn't necessarily mean an equal amount of PvP Power or Resilience achieved.

    If PvP Power scales (off of rating) better than Resilience scales (off of rating)... but 1% Resilience (which costs more rating to get) is worth more than 1% PvP Power (costing less rating to achieve)...
    Which is a better investment, for a boxer... the Resilience (which will be a slightly lower percentage) or the PvP Power (which will be a slightly higher percentage)?
    I'd assume, if the scaling stays the same (ie., linear gains on rating for PvP Power, but diminishing returns on rating for Resilience), at some point towards the end of the expansion, you'll have a lot more percentage PvP Power than Resilience, for the same Enchant/Socket options and that will be a winner.

    But which is better now?
    And if the answer is Resilience, at what point does PvP Power surpass it?
    PVP Power never overtakes resilience, unless for humans and DW 2H warriors. It doesn't matter that you get less absolute resilience per extra unit of resilience rating compared to PVP power per 1 unit of extra pvp power. Because the diminishing returns on resilience rating are slower than the increasing returns of damage reduction it offers. So at equal gear levels if the opponent adds 1 unit pvp power, you are gonna mitigate more by adding 1 extra unit of resilience than the extra damage he gains.

    There are not hard caps or numbers, since there are so many other variables that should be taken into account, class/playstyle/your comp/their comp. The question is basically if your team needs more offense or defense, in a particular situation. And to answer that the player has to rely on his own judgement/experience, as nothing is set in stone.
    Everything that is fun in life is either bad for your health, immoral or illegal!

  10. #10

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    So what kind of rating do people have now? And with what comp are you playing?

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