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  1. #11

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    Well I got more pvp gear now. and things did get a bit better. Still rocking the 3.3 speed ilvl 450 weapon. But Rets start to show some power. For PVE 3 holy power Templar's Verdict is a pretty big DPS LOSS. I would say around 10-20% DPS loss if I use every TV with just 3 HP. So I have to go back and improve the macro a bit. For PVP, Rets fear no melee, but warlocks and mages are problematic as usual. 70% run speed on judgement is really nice to chase them down. But warlocks can take a lot of beatings and still dish out crazy amount of damage.
    Last edited by remanz : 10-05-2012 at 03:34 PM

  2. #12
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    What about having a mix of DKs and Rets?

    One of the benefits of the DKs is the Death Grip.
    That can bring a target back into melee range, partially or totally negating many root/snare effects.
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  3. #13

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    Frost DK is kinda squishy comparing to Rets. And so far I see DKs are definitely a better offensive machine as counters for casters. But obviously with less Rets, you need someone else to heal you. If you heal it yourself, then its just for BG. It wouldn't quite work for Arena. Then we go back to HPally + 4DK vs DK + 4Rets discussion. If you have someone else to heal you or you drive the healer, then you don't need any Rets.

  4. #14

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    What are your thoughts about Inquisition?

    Inquisition
    Increases Holy damage done by 30%.
    Increases critical strike chance by 10%.
    10 seconds remaining

    I basically made the following DPS Key map in ISBoxer:

    DPS KEY ( press or release ):
    Assist focus
    IWT
    Hammer of Wrath > All
    Excorcism > All
    Crusader Strike > All
    Judgement > All
    Templar's Verdict > All

    The problem is, i want to use Inquisition which can be used with one holy power. With one HP you will have the buff for 10 seconds. If you use it on 3 HP you will have it for 30 sec.

    I want to go in arena and get 3 HP, use Inquistion for the DPS buff, then switch over to the key map above to use holy power on Templar's Verdict.

    What are your thoughts?

    Thanks in advance,

    Negativ1337
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  5. #15

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    The biggest problem I see with Emancipate is the fact that it only knocks off the first debuff on the list. A lot of classes have auto-slow effects (or at least effects that apply through their normal damage abilities). A Mage might nova you in the middle of a fight and you would have to cast Emancipate 2-3 times to get through all the slow debuffs before you get rid of the nova.

    I don't see rets being "squishy" though. Selfless Healer, plate, battle healer glyph, WoG, multiple cooldowns, etc. Seems like they have a ton more sustain than DK's. My only issue with switching from DK's to Rets is probably the same as everyone elses - no grip.

    Quote Originally Posted by Negativ1337 View Post
    What are your thoughts about Inquisition?
    You generate HP at a ridiculous rate now. Just about everything Rets do generates a charge. Only way I can see to manage it is to make a two step keymap. First keymap casts Inq with a 10 second wait (pressed or released) before moving to step 2. Second step blank. This would effectively give the ability a 10 second cooldown, but it would use Inq. whether it was at 1 charge or 3.

    Otherwise, you could just set up a "hold holy power" key (alt, shift, etc) that DPS's without using HP while you hold it. Then release it to "burst" when you can see 3 HP on all your toons. More efficient but also more to manage.
    Last edited by Apatheist : 10-06-2012 at 11:00 AM

  6. #16
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    I figured the original team is 1x Paladin (Heals) & 4x Death Knights (Damage).
    And that I would go with the inverse 4x Ret Pallies (Damage & Heals) & 1x Death Knight (AoE DeathGrip, Ranged Snare, Group Haste, etc).

    Then I got the idea of 10-boxing...
    With 5x Rets (leveling these now, to join the existing team) + 1x Holy Paladin & 4x Death Knights.

    Ten toons is not really an arena team, but this thread is the Ret Bandwagon and not the 5-man arena thread.




    You might want a priority build, with Inquisition in it.
    And the Inquisition macro is set to fire off once and then hit a null, with a manual reset (say Alt).

    That way, you spam away and Inquisition fires up whenever it does.
    And it won't fire again, unless your spam key is done with the modifier.
    There's not much point in casting a 1-3 Holy Power Inquisition, via random priority mashing... while you still have 22 seconds on the buff.
    But once the buff is about to go, if combat persists you would want it up for sure.

    You could also put it into a castsequence.
    If your priority abilities were Judgement, Crusader Strike and Templar's Verdict (each its own key)...
    Your Inquisition could be: /castsequence reset=alt Crusader Strike, Judgement, Templar's Verdict, Inquisition

    Meaning...
    If your spam key called (A) Judgement, (B) Crusader Strike, (C) Templar's Verdict, and (D) the Inquisition castsequence...
    As you spam, you might get A, C, A, D, B, A, C, D, A, B (or whatever).
    Until you've had (in order) A > B > C fire off, your D cannot fire off Inquisition.
    But if A or D is called first, the Judgement fires and the D macro advances.
    Once A or D has fired off, the D macro advances if B or D is called, and once either of those has fired off, it advances again on C or D.

    An alternative might be like the Death Knights using Horn of Winter (20 sec cooldown) as a delay.
    If you could use a Pally ability with a cooldown that would work too.
    /castsequence Fist of Justice (30 sec cooldown ability), Inquisition
    That would be one of the spam keys, probably lower priority meaning you'd have Holy Power before it fired off... and it would fire off regularly, shortly after the Fist of Justice cooldown...
    Something with a 20-25 second cooldown might be better, if you can find such an ability.
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  7. #17

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    Castsequences with short duration buffs are never going to be 100% optimal. I still think it's worth it for the minor DPS loss. The less buffs/buttons you have to watch, the less chance of being distracted and standing in fire.

    In PvP, it's a different story. I'd manage it manually for sure. You need reliable burst, so you'd to store up 3 HP, pop Inq, wait for another 3 HP and then blow cooldowns and burst someone. Not having Inq up during cooldowns is a huge burst loss.

    I'm working out a setup with:

    /stopcasting
    /cast [@focus] Flash of Light

    On 4 steps, with a round-robin-esque 2.5 second delay between each step in the default rotation. This way, I can adjust the focus with a mouseover macro to whichever toon is being . . . focused? and not need to micromanage heals until they switch or damage stops (/clearfocus to hold on to Selfless Healer procs). Have a second hotkey that I can press manually to blow all the instant FoL's if I get super bursted.
    Last edited by Apatheist : 10-06-2012 at 05:09 PM

  8. #18

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    I'm not a pvp person, but I do run Ret. I just use a castsequence to get Inq up and keep it from recasting until it needs to.
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