Hi all,
I have a high-end gaming laptop (i7 8-core, 16 GB, 2G nVidia 2000M, Win7) that was giving me smooth-as-glass framerates and play prior to 5.x/MoP, even with my main window on High quality settings in game. Now in 5.x, I get an interesting graphics stutter that seems to be limited to instances - it manifests as a 0.5-1.5 sec stutter whenever I cast a spell (I use the priority macro system when I 5-box, so all my button mashes broadcast keys to all 5 clients). My characters are still casting, and my dps is pretty much unaffected, though I have missed a couple heals as a result... I see posts all over the Blizz forums related to video lag and network latency, and at first I thought my issue was the same, but in trying all of those solutions (and understanding the specifics of those issues) I no longer think my issue is the same. If I had to guess, I would say my specific issue is related to rendering spell effects - every time all of my char's cast a spell (nuke, drop a totem, dungeon mob groups cast on incoming, etc.) I get the stutter that lasts through the fight. In between fights, I have smooth as glass response from all 5 clients, and interestingly in a standard dungeon group fight the "spikey-ness" lessens when fewer enemies are left in the fight. Against the Orgrimmar attack dummies I have almost no perceptible spikeyness, lag, or stutter. I have set the WoW client graphic detail in-game to “low” on all 5 clients, updated drivers, and no change as a result.
I'm not asking for any of you to offer the specific solution, as much as to just find out if I'm the only one experiencing this issue since I haven't really seen anything posted here specific to multibox lag.
Thanks in advance for any information (and apologies in advance to Lax as I cross-post over at the ISB forums).
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