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  1. #11

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    Are you talking about v2? You need to compile from source. You can look in Plexer/PlexerApp/Plexer/Application Data/SampleTeam.plist. All of the configuration is based on settings in the plist file.

  2. #12

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    I'm new to Mac programming (been doing it on Linux for a while), but I wanted to give this a try since I would probably use it. So I installed xcode (do people even use xcode?) and started a project from the git, but now I get a code signing error... this is obviously where Mac development departs from Linux. Apparently I need to add Mac Developer to my Provisioning Profiles, but I guess I really have no idea how to do that, or where to start. I'll keep looking, but if anyone has any info for me, that would be much appreciated.

  3. #13

    Default

    Guess I answered my own question... always happens to me, I look for a day and when I decide to post and ask, I find the solution. I just set the code signing identity to "Don't Code Sign." Easy enough... now to dig in and see what I can do!

  4. #14

    Default

    Yeah, just don't sign it. I was originally going to try and put it in the App Store, but that was going to require a bunch of hoops and having people download a separate utility after the fact in order to use it.

  5. #15

    Default

    Well, I'm not a programmer so I guess I won't be testing this.

    I do have a question concerning the current version of Plexer, 1.0.5. Ever since the latest patch hit, it's been crashing all but the currently active window. I box 5 accounts and having this crash the other 4 every so often is getting to be a huge pain in the ass. I have to force quit all 4 of the locked up windows and then restart them. Seems to happen a lot more if I'm toon hopping too, not sure of that makes a difference. Let me know if there's any other info you need. I know what I've given is sketchy at best, but I'm not sure what else you need.

  6. #16

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    Sorry to bump an old thread but I am currently running osx 10.9 Mavericks and have no idea on how to compile source code, would anyone be willing to compile the current code and upload it somewhere? Or even if someone still has the old version that would be good too, I came back to multiboxing after several months to find that the only good software available was no longer being supported. Thanks guys

  7. #17

    Default

    Afraid it's not that simple. With deprecated code and no UI it's a reasonable job to update it. I know I said a while back I'd look at it but unfortunately I've had literally no time to do so. I'd love to bring this project up to date but it probably won't be any time soon. Basically your best bet is to use boot camp and some windows software. I use the old but free octopus myself. Part of the problem is it's so easy to duel boot I don't personally need to rush on looking at this app.

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