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Disable Keymaps for Specific Groups
Since I am 10-boxing now, I have the two groups split into 2 parties of 5.
The problem I am having is mob tagging - I need to disable one group then the other so they do not compete for mobs.
So I created a new click bar that has two toggle buttons, one for each group.
This allows me to turn off KeyMaps for Group 1 or Group 2 - however this didn't work.
What I resorted to was having the characters Leave/Join an action target group (For example, Leave Death Knight Frost).
Although this works, I'd rather keep it more generic so it applies to all my groups and combination.
What I want to do is basically turn off/disable slots 1-5 or slots 6-10. Is there a better way to do this?
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