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  1. #51

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    How boxable are the 3 types of monks? I've read through some of the macros here, I'll admit I'm not totally certain how the Monk Healing works, but have run Disc Priests and Holy Paladins as boxed healers in 5 man quite a bit. How do they compare? Also is the dps version rogue/cat - like, in terms of being difficult to macro? I'm starting a new team from level one, 2 of the 5 will be hunters, but thinking of filling in the other three spots with Monks, but from what little I've read the Healer/Rogue versions might be tricky? Hoping someone could confirm or more likely debunk my uneducated observations.

    Thanks.

  2. #52
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    Not sure about 90th, but during the level up process it looked like 5x Healing Monks were pretty invincible.
    With 20% of their non-auto attack damage, healing the most damage character within range...
    They're healing more than half their total life per second.

    I saw a few people streaming their Healer monks.

    Haven't seen anything really for Tank or DPS monks.
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  3. #53
    Member luxlunae's Avatar
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    Three mistweavers will do tons of damage if you have the caster heirlooms (I found levelling mine that I was often 1st or 2nd dps in dungeons until Cata content). I would worry that on a full rotation you'll run oom because the 5.1 patch changes were pretty brutal on mana for everyone, including levelling monks. If you are running with more than one your rotations won't be tricky at all because eminence healing plus smart hotting yourself a few times a minute should be all you need (the hot spreads to the two lowest health targets). I levelled pre 5.1, though, so I'm not sure how nasty the mana nerfs are for levelling, I've heard they are pretty brutal.

    If mana gets tight though, you can gate your rotation with glyphed mana teas to slow the mana spending.

  4. #54

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    Quote Originally Posted by luxlunae View Post
    Three mistweavers will do tons of damage if you have the caster heirlooms (I found levelling mine that I was often 1st or 2nd dps in dungeons until Cata content). I would worry that on a full rotation you'll run oom because the 5.1 patch changes were pretty brutal on mana for everyone, including levelling monks. If you are running with more than one your rotations won't be tricky at all because eminence healing plus smart hotting yourself a few times a minute should be all you need (the hot spreads to the two lowest health targets). I levelled pre 5.1, though, so I'm not sure how nasty the mana nerfs are for levelling, I've heard they are pretty brutal.

    If mana gets tight though, you can gate your rotation with glyphed mana teas to slow the mana spending.
    It sounds like 5 monks could be played similar to 5 druids? 1 melee/tank, 3 casters and a healer?

  5. #55
    Member luxlunae's Avatar
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    The only caster spec of monk is the healer spec, but it does decent damage while levelling (once again if you have heirlooms) and a chunk of that damage translates into healing automatically through eminence and later on even more of it through the buff provided by blackout kicking on a healer. I imagine you wouldn't need to do anything other than a normal dps rotation + a self hot every 20 seconds to keep such a team rolling along. I actually just rolled a gnome monk team (x4 not x5) this week so we'll see how that goes. (my prior monk experience was levelling and raiding a solo box before 5.1).

  6. #56
    Member JohnGabriel's Avatar
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    I was able to quest easily playing 5 healer monks (up to level 82 so far) but did not have luck running them through dungeons all in healer spec. Have not tried as tank/3xdps/heals because of gear.

  7. #57
    Member luxlunae's Avatar
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    Personal update: I've been levelling a group of monks with 3x mistweaver + brewmaster + hunter and once you hit 30 the 3x chi wave is invincible. The mistweavers are still competitive with the hunter on dps at this point (disclaimer: my hunter is the only toon not using an heirloom weapon, so that could be skewing those results).

    Levelling 4 step:

    The following are my 4 step macros for mistweaver. My toons do not yet have renewing mists:

    1: (I do this at focus so that my toons won't be randomly pulling things with chi wave if they have chi left over at the end of combat. Focus is always the tank). Best chi dump
    Code:
    !if (character in "Monk Mist") /cast [@focus]  Chi Wave
    2: (cheapest chi generator)
    Code:
    !if (character in "Monk Mist") /cast Expel Harm
    3: (other chi dump)
    Code:
    !if (character in "Monk Mist") /cast Blackout Kick
    4: (no cooldown fall through chi generator)
    Code:
    !if (character in "Monk Mist") /cast Jab
    Brewmaster:

    1: (highest priority chi generators, 8 and 15 second cds respectively, expel only does damage if I've taken harm so I pushed it so it won't occur until 9 seconds into the rotation rather than 1)
    Code:
    !if (character in "Monk Brew") /castsequence reset=combat Keg Smash, Keg Smash, Expel Harm
    2 (important chi dump, guard is on 30sec cd)
    Code:
    !if (character in "Monk Brew") /castsequence reset=target Tiger Palm, Guard, null
    3 (chi dump)
    Code:
    !if (character in "Monk Brew") /castsequence Breath of Fire, Blackout Kick
    4: (no cd chi generator)
    Code:
    !if (character in "Monk Brew") /cast Jab
    These will obviously change as I level but the thing to keep in mind with monks is that it is best to keep chi generation and chi usage on separate steps or else your macros can easily hang or waste chi.
    Last edited by luxlunae : 01-15-2013 at 10:09 AM

  8. #58

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    Quote Originally Posted by luxlunae View Post
    Three mistweavers will do tons of damage if you have the caster heirlooms (I found levelling mine that I was often 1st or 2nd dps in dungeons until Cata content). I would worry that on a full rotation you'll run oom because the 5.1 patch changes were pretty brutal on mana for everyone, including levelling monks.
    I guess DPSing would still be possible even if oom? Atleast according to tim

    Spinning Crane Kick Explanation (watch for 30 seconds)
    Spinning Crane Kick wowhead


    Khatovar edit- no one is going to sit through an hour long commercial to figure out one monk ability. It's perfectly acceptable to discuss any program here, but that's just blatant advertising.
    aasi888- I explicitly fast forwarded the video for the reader to the exact part he starts talking about it. I fail to see how this is in anyway bad? Could you elaborate a bit?

    PS Relinked video.
    Last edited by aasi888 : 01-17-2013 at 01:53 PM

  9. #59
    Member luxlunae's Avatar
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    They haven't been having any mana problems so far but thanks for that link that is an interesting idea with the stance dancing.

  10. #60

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    So I have 5 level 85 monks which I basically boosted to 85. Now I am thinking do I want to level the whole team or take a tank and healer to level. I am not a big melee player and normally stick with casters for dps. What range does the monk dps class have? Are all their spells close range? I am probably never going to run them in dungeons, most likely dailies etc at 90.
    Any input welcome.

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