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Guardian macro
I have been messing around with my druid trying to come up with a macro to do decent damage and keep aggro. I only 3 box and I drive with my disc priest and have a mage as well. I did the Theramore scenario yesterday which was pretty easy, but I think having a guardian to keep mobs occupied while I nuke them down is better than having a kitty running around and mobs splitting to my priest and mage... So here is the macro I started messing with...
/castsequence reset=1/alt Faerie Fire,null
/castsequence Lacerate,Swipe,thrash,Faerie Fire
/cast mangle
/cast Frenzied Regeneration
/cast war stomp
/use 13
/use 14
/startattack
I have been reading about the multi step macros and wonder if there is a more efficient way to do this as opposed to using a long single macro. I looked through the forum and didn't see anything related to a druid guardian.
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Member
This is off lazy macro or something? I would rework this using [combat] or [nocombat] [harm,nodead] on some of these or /stopmacro [...] to avoid nonsense processing and lockups. This macro your running is going to lock you up and without the second mangle macro leave you auto attacking with max rage.
I would give some thoughts to [stance] and [nostance] usage (and searching for those terms as well)
Using FF,FR,WS mindlessly seems problematic.
visit http://macroexplain.com to walk through your macro
i would have something like this in a down key and /cast [harm, nodead] mangle in a up key
/castsequence [nocombat,harm,nodead] reset=combat opener
/startattack [harm,nodead]
--/stopmacro [nocombat]
/castsequence [combat] reset=whatever spell1, spell2, spell3
/cast [combat] spell4
/use [combat] 13
/use [combat] 14
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