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Multiboxologist
Just got my hands on the Korean version of this game and it's a lot of fun so far. I don't see this game being very multiboxing-friendly, if it's even really possible at all. I have no idea if there is a follow function, but there's a lot of movement in combat and "Crouching Tiger, Hidden Dragon" flying involved (for non-combat).
First, I will say that this game has visually stunning scenery including environments, character models, and animations -- Nothing like I've ever played before. If you had a chance to play TERA and you thought that that game looked really good with max settings, I would say this game definitely tops TERA in the realm of eye candy.
So far, it also plays very similar to TERA as well (which is another reason why I say it's not very multiboxing friendly) and it uses a semi-lock on targeting system rather than just being a crazy AoE-fest (although there is still lots of AoE).
This is just my initial take on the game and I'll continue to play it casually over the next few weeks to see what else it entails. For those of you who know who Steparu is, he's actually written a pretty comprehensive review of the game so far which can be found here.
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