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  1. #1

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    I dunno if this will help but this was happening to me in the very beginning (the chars heading off in different directions).
    The /follow macro was set up properly but I was passing the movement keys to other chars. I added the movement keys to the Do Not Pass list and wola!, they /follow'd nicely.

    I'm not sure if this is the same thing or not but when I read "they run off in directions", it reminded me of the problem I had. I'd hit follow macro, they'd start following, I'd hit auto-run, then left turn then right turn and watched all 3 of my chars run off in different directions, 1 drowned and 1 ended up on top of a mountain.

    I hope this helps and if not, Hey about those Red Sox!
    3 x Druid: Crazyclaw, Crazyclaws, Crazyclawz
    0---|--10-----20-----30-----40-----50-----60-----70-----80

  2. #2

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    Yeah do not pass is your friend.

    I remember when I first fired it up on EQ2 had six clients running and someone asked me a question in /1 I then replied....and in my horror noticed all six toons replied. needless to say its one of those things you do once...maybe twice.

  3. #3

    Default

    Shoot, i would love to answer with all 5 of my toons. Do-not-pass is a godsend, but I wish that there was a way to toggle it... all my movement keys are on that list.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  4. #4

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    In reply to my own post... SWEET JESUS! I did a search for Do Not Pass Toggle and sure enough it got added in an earlier version. I totally missed it!
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  5. #5

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    @Gallo


    if you'd like to see the list of features, bugs, etc. (you might find something else... mouse map? PiP? BOOBS? )
    check out the message of the day (right-click the tool tray)

    or just hit this link:
    http://solidice.com/cgi-bin/keyclone/motd2.pl

  6. #6

    Default

    Not only is there a toggle but there's a "bug" which can be a "feature" too...Keyclone STILL passes keys if modifiers are held down; I have wsad, e q and r on DNP; without toggling constantly or deleting any of those, I am able to /dance on all 3 alts anytime I want. How? Shift. /DANCE is not the same as /dance, the latter comes out as /nc, the former is passed to all alts as /DANCE ;) MUCH easier than a toggle if you don't mind caps(Which only takes a simple capslock smack to fix); it's one bug I hope ISNT fixed because it's actually helpful
    Not Currently Boxing
    IRC Excerpt:
    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

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