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  1. #1

    Default Fallthrough castsequence macro

    So yesterday I was messing around with my elemental shammy team, trying to maximize their DPS. I tried a couple things, including sending all priority keys at the same time, and some isboxer multiple-step key maps. For some reason nothing was giving me the desired results, in particular, my Lava Burst wouldn't fire at every cooldown. So I tried to make a fallthrough macro like this:
    Code:
    /castsequence Lighting Bolt
    /cast Lava Burst
    Which, didn't work, I knew that in advance, but I had to try. I tried appending different spells to the end of the sequence, including my mount (we got a little crazy ...), that got the sequence stuck obviously, since you cant mount in combat. But then a friend of mine, who was helping me out with the rotation, came up with this:

    Code:
    /castsequence Lightning Bolt, Find Herbs
    /cast Lava Burst
    And the really weird part is, it works perfectly! My Lava Burst is fired every time it comes of cooldown, the only downside, as far as I can tell, is that the Find Herbs icon flashes on your actionbar ;], also I can't imagine Blizzard not nerfing this.

    Anyway, I didn't do any further testing, this might work with a couple of stacked fallthrough sequences, anyway, there you go, 100% accurate fallthrough.

  2. #2
    Member valkry's Avatar
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    Default

    /cast lava burst
    /cast lightning bolt
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  3. #3

    Default

    Quote Originally Posted by valkry View Post
    /cast lava burst
    /cast lightning bolt
    Yeah, only that doesn't reliably cast anything. I tried it, it gets stuck on Lava Burst sometimes, other times it gets stuck on Lightning Bolt.

  4. #4
    Member valkry's Avatar
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    Quote Originally Posted by Blubber View Post
    Yeah, only that doesn't reliably cast anything. I tried it, it gets stuck on Lava Burst sometimes, other times it gets stuck on Lightning Bolt.
    Sorry to hear that, it doesn't for me
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  5. #5
    Member JohnGabriel's Avatar
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    Default

    I tested

    /castsequence Lightning Bolt, Lightning Bolt
    /cast Lava Burst

    And it seems to work fine, sometimes it waits until the second GCD to cast lava burst.

  6. #6

    Default

    You'll need more than one spell in the /castsequence command separated by a comma (,) in order for it to fall through to the spell below.

    I use the following on mobs:

    /stopmacro [channeling]
    /castsequence Chain Lightning, Chain Lightning, Chain Lightning, Lightning Bolt
    /cast Earth Shock

    (Mastery procs from CL build up charges faster on the shield and glyphing LB to return 2% mana on each cast ensures you won't run out of mana too quickly)

    Single target/boss macro is a work in progress, but it seems to work so far for me. I got it from one of the other threads on here, but it's basically the same thing I've used before the patch and the only downside to it is Earth Shock does not go off right at 7 charges from LB(+Mastery proc) buildup, and sometimes when it cycles back to the first spell, Flame Shock, it gets hung up as if it's still on cooldown, which it's not, nor is the DoT still on the enemy. Here it is tho:

    /stopmacro [channeling]
    /castsequence reset=8 Flame Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt,Lightning Bolt,Earth Shock,Lightning Bolt,Lightning Bolt,Lightning Bolt
    /cast Lava Burst

    For mob fights, I don't like to use Earthquake too often, as even with the Clearcasting, it is still a hugh mana sink. Go for the Totem Projection talent and make the following macro, or skip if you don't use mouse broadcasting and are never near the mobs.

    /castsequence reset=10 Magma Totem, Totemic Projection,null

    Keep that up at all times and use the Chain Lightning macro above and mobs drop like flies.

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