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  1. #21

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    Quote Originally Posted by F9thRet View Post
    I find if you park toons on the top of the Cathedral of Darkness in Northrend (Icecrown), you can boost any level toons (with RAF of course) pretty fast with a lvl 83-85. Just run in, grab all the cultist's on the left, burn them down, then grab the ones on the right, and burn them down. By then, the ones on the left have respawned.

    This also generates a lot of Cloth, and Northrend Greens. I do this from 70-75 in a few hours, then hit AoA, then that dragon one IN Dalaran a few times. By then, I'm 80 and good to go.

    Kind of off topic, but do we know if RAF will expand to 85 when MOP launches?

    Stephen
    dungeons are faster, its about 8% a min or so for that area. Its great to make gold but not for anything more. If you want speed then don't really use it. You can do 6 levels an hour from 30-60 there though.
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  2. #22

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    Wouldnt Deepholm aoe area be faster?
    If fuzzy wuzzy was a bear and fuzzy wuzzy had no hair, was fuzzy wuzzy fuzzy?

  3. #23
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by F9thRet View Post
    Kind of off topic, but do we know if RAF will expand to 85 when MOP launches?
    Blizzard said they are not making any changes at the launch of MoP for RaF.

  4. #24
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    Ahh cool beans, thanks for the info there MiRai and Shodokan.

    I think one reason I have concentrated on it this last week, was that annoying crossrealm drop your butt to the ground, anytime you try and fly anywhere. With that location, I was able to just get a few toons there and then summon. But, I did hear that the skill spam was being fixed in a patch, maybe they will fix the 2 person mount bugs also.

    @ Koji, It may be. I just didn't get Cata on the last round of RAF's. I'm already sitting on 18 accounts at Cata, and right now 2 with MOP. Maybe down the road I'll add the other 4, But I've got enough to keep me busy for a year. (although I only keep 5-6 going each month.

    Stephen
    "You cannot exaggerate about the Marines. They are convinced to the
    point of arrogance, that they are the most ferocious fighters on earth
    - and the amusing thing about it is that they are."- Father Kevin
    Keaney, Chaplain, Korean War

  5. #25

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    I love the AOE Looting it adds on a extra 5mins or so too the instances. But well worth it


  6. #26

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    Quote Originally Posted by Meathead View Post
    I love the AOE Looting it adds on a extra 5mins or so too the instances. But well worth it
    Considering the LONGEST instances are maybe 10 mins long you have some spare time.
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  7. #27

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    Quote Originally Posted by Shodokan View Post
    You can do 15-80 in 12 hours if you are a good booster.

    You can also do it in 18 hours and make about 3k gold an hour doing so boosting as a warrior/tank druid or frost dk/blood dk (this is done in the world, not instances)
    12 hours, How you do it in 12 if so what way are you doing it now? What instances and stuff


  8. #28

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    Doing it that fast you gotta be pretty close to 400 ilvl on your booster I'm guessing. my boosters under 300 and hes a hell of a lot slower than that.

  9. #29

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    15 - 25 : stocks (5 runs)
    25-34 : SM cath (4-5 runs)
    34-40: Scholomance (~4 runs)
    40-46: Stratholme normal (3 runs)
    46-48: Stratholme service entrance (1 run)
    48-58: Lbrs (4-5 runs)
    58-61: ramps (3 runs)
    61-63: Blood furnace (1 run)
    63-64: sethekk halls (1 run)
    64-65: Auchenai crypts (1 run)
    65-66: mana tombs (1 run)
    66-68: Sethekk halls (2 runs)
    68-70: uk (2 runs)
    70-72: nexus ( 2 runs)
    72-73: DTK (1 run)
    73-75: Gundrak (2 runs)
    75-76: AoA ( not an instance)
    76-80: HoL (3 runs)

    1 run = ~ 8 mins on average (some only take 3-4, some take more like stratholme and lbrs)
    Total runs: 41
    Total time: 8.2 hours of instances due to 5 lockouts, 2 hours to get to 15, and then the rest is travel time.

    The key to this is using as many instances as possible to get instance quest EXP. Instance quests give you about 40-50% per quest normally which cuts the runs you need down substantially.
    Last edited by Shodokan : 09-09-2012 at 01:56 PM
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  10. #30

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    Your math is off. A 12 min average run x 41 gets you to 8.2 hours.

    I think 12 mins a run is a bit more realistic too.

    I think 12 hours 1-80 is still a bit aggressive. I think 15 or so is prolly doable.

    I quested A group of 5 Druids last weekend using Raf and Heirlooms and Guild exp

    Here were my times

    Level 30 3h 21 mins
    Level 40 5h 21m
    Level 50 7h 43 mins

    My Raf ran out lol and I didnt get to finish them off but I am pretty sure I could have been under 18 hours played to 80 purely questing. This is also for 5 toons and not 4 that you get boosting. So boosting does appear to be slightly faster but not by a huge margin.

    Correction - I see you are factoring in the lockouts to get your total time played of 8.2 hours. at an 8 min average. I still think reality and theory will be a bit different though. Your 5 stocks runs will prolly be done in 30 mins or less. What are your toons doing for the next 30?
    Last edited by Truelle : 09-09-2012 at 11:48 AM

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