Quote Originally Posted by Khatovar View Post
It doesn't. It sends the game the entire list and the game processes the first thing that it is able to successfully cast, with the global cooldown making it block/ignore everything after that.
My apologies Khat, I wasn't clear. When you say, "the first thing that it is able to cast ..." where does "it" start from? And in what order does it try to successfully cast things? Does it try and cast in the order that the macro calls the spell (starting with the first spell everytime)?

Hopefully that is more clear. If not I'll try again : )

Toonarmy