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  1. #1

    Default Spells which do not trigger the gcd.

    A lot of macros here voilate the simple rule that you cannot have two spells in a macro which trigger the global cooldown.

    Here is a list for prot pal that do not tirgger the global cooldown, sadly there is no way to get this information except to look up each spell on wowhead, unless someone knows how to data mine the spells data file.

    If someone wants to do the spells for other classes Ill provide a table with the spells listed like below, but without the gcd timing. Also this is just for prot with the spicific talents I selected.

    Righteous Fury Required Level 12 1.5 sec cooldown Instant Increases your threat generation while active, making you a more effective tank.
    Rebuke Required Level 36 Melee Range 11% of base mana 15 sec cooldown Instant Interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
    Shield of the Righteous Required Level 40 Melee Range 3 Holy Power 1.5 sec cooldown Instant Instantly slam the target with your shield, causing 871 Holy damage, reducing the physical damage you take by 30% for 3 sec, and causing Bastion of Glory.Bastion of Glory Increases the strength of your Word of Glory when used to heal yourself by 10%. Stacks up to 5 times.
    Reckoning Required Level 15 30 yd range 3% of base mana 8 sec cooldown Instant Taunts the target to attack you, but has no effect if the target is already attacking you.
    Divine Protection Required Level 26 3% of base mana 1 min cooldown Instant Reduces magical damage taken by 40% for 10 sec.
    Devotion Aura Required Level 60 3 min cooldown Instant Inspire all party and raid members within 40 yards, granting them immunity to Silence and Interrupt effects and reducing all magic damage taken by 20%. Lasts 6 sec.
    Divine Favor Required Level 62 3 min cooldown Instant Increases your spell casting haste by 20% and spell critical chance by 20% for 20 sec.
    Ardent Defender Required Level 70 3 min cooldown Instant Reduce damage taken by 20% for 10 sec. While Ardent Defender is active, the next attack that would otherwise kill you will instead cause you to be healed for 15% of your maximum health.
    Avenging Wrath Required Level 72 3 min cooldown Instant Increases all damage and healing caused by 20% for 20 sec.
    Guardian of Ancient Kings Required Level 75 30 yd range 5 min cooldown Instant Summons a Guardian of Ancient Kings to help you heal for 30 sec. The Guardian of Ancient Kings will heal the target of your next 5 single-target heals, and nearby friendly targets for 10% of the amount healed. Every time the Guardian heals, it increases your haste by 10%.
    Guardian of Ancient Kings Required Level 75 30 yd range 3 min cooldown Instant Summons a Guardian of Ancient Kings to protect you for 12 sec. The Guardian of Ancient Kings reduces damage taken by 50%.
    Guardian of Ancient Kings Required Level 75 30 yd range 5 min cooldown Instant Summons a Guardian of Ancient Kings to help you deal damage for 30 sec. The Guardian of Ancient Kings will attack your current enemy. Both your attacks and the attacks of the Guardian will infuse you with Ancient Power that is unleashed as Ancient Fury when the Guardian departs.
    Lay on Hands Required Level 16 40 yd range 10 min cooldown Instant Heals a friendly target for an amount equal to your maximum health. Cannot be used on a target with Forbearance. Causes Forbearance for 1 min.

    What all this means is you can write a macro:

    /cast Lay on Hands
    /cast Ardent Defender
    /cast Crusader Strike

    Whereas you cannot write a macro:

    /cast Crusader Strike
    /cast Consecration
    Last edited by Sam DeathWalker : 09-02-2012 at 09:06 AM

    28 BoXXoR RoXXoR Website
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  2. #2
    Member valkry's Avatar
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    Default

    Incorrect, you can not make a macro which will USE two abilites which BOTH activate the global cool down, from ONE button press.

    One such example was (doesn't work anymore, is/was not allowed):

    /in 1 /cast lightning bolt
    /in 3 /cast lava burst

    But if you have a macro with both spells in it which you have to press twice to get both to fire, then that is fine.

    One such example is:

    /castsequence flame shock, lava burst

    (pretty dumb macro but you get the idea)
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  3. #3

    Default

    Your statement is correct if you have to press more then one time (like with /castsequence) then it will work.

    My examples were macros that fire with a single key press.

    28 BoXXoR RoXXoR Website
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  4. #4
    Member valkry's Avatar
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    Default

    Quote Originally Posted by Sam DeathWalker View Post
    Your statement is correct if you have to press more then one time (like with /castsequence) then it will work.

    My examples were macros that fire with a single key press.
    I think I misread what you were saying in the first post, my bad. A lot of macros which have spells in them which all trigger the gcd have to be spammed to fire them all off yes, and are iffy at best.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  5. #5

    Default

    Quote Originally Posted by valkry View Post
    I think I misread what you were saying in the first post, my bad. A lot of macros which have spells in them which all trigger the gcd have to be spammed to fire them all off yes, and are iffy at best.
    Such as the following macro for my Hunter I posted in other threads:

    /cast Cobra Shot
    /cast Explosive Shot
    /cast Arcane Shot
    /cast Black Arrow
    /cast Kill Shot
    You can use this macro, but you have to spam it several times a second for it to fall through to the next spell in the list. As of now, this is working for my hunter and I'm pulling around 20k on the target dummies without buffs/cooldowns with an ilvl of around 389, give or take a point or two.

    You can spam this to fire off more than just the Cobra Shot, BUT, if you just sit there and press it sparingly, or once or twice before the global cool down cycles through, it will only keep casting the Cobra Shot. Us multiboxers learn to spam a macro such as this, or the others shared on this site multiple times a second, I've shared my rotations with others in the past and they claim it doesn't work for them or they tend to only press it when the global cool down makes it's rotation, which will make the macro unusable.

    Tho these do in fact share the same global cool down, they will not all be used at the same exact time. The only way that say Explosive Shot in this can possibly be used at the same time as other spells, unless I'm wrong on this, is when Lock and Load procs it as a free cast and it fires without triggering the GCD.

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