
Originally Posted by
thefunk
It's interesting, I would have thought all the "quality of life" stuff added in the last month would have more than made up for what is essentially a new expansion and Blizzard ensuring it is roughly 20 hours per level on launch.
Also I would have thought that us multiboxers were more robust than "I don't like this design, I'll quit" type attitude. It's something I see on the official forums all the time but not here... Certainly we have a play style not supported by them and therefore it's up to us to find the path of least resistance.
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