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  1. #1

    Default IWT on my Pally 4DK team more buggy than usual

    Anyone using ISBoxer for their melee teams should know that after killing someone your characters might run in different directions from spamming IWT. Now its happening before I even kill the guy which is getting extremely frustrating.

    Anyone else having this problem/figured out how to stop it from happening?

    thanks.

  2. #2

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    This isn't a new bug. It use to happen in WSG a lot for me if one of my toons got CC'd when i killed a target and wouldn't do anything unless i targeted another person for them to interact with/chase or had them follow again right after killing.
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  3. #3

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    Like I said, its normal for it to happen after a KB but now my toons are running all over the place as I'm trying to kill someone. I've been dealing with them running after a kill long enough I barely notice but this is driving me nuts because they wont stay on the target.

  4. #4

  5. #5

    Default

    Thats really weird.
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  6. #6

    Default

    I use ISBoxer, so even though I rarely PvE with this team I have a keymap for it that takes care of the running but right now I'm talking about PvP which is a totally different beast. If I'm focusing a healer or two, with the changes in the patch and how easy healing has become I cant afford to have my toons running away from the target while I'm spamming IWT and my pally is being gang-banged by some melee's. Idk I'll have to take a look at my WoW settings when I get back from the gym maybe something with click to move isnt working right.

  7. #7

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    Got no problems with IWT on my melee team. When PVE'ing I try to wait with the IWT spam until they are at the mob, this basically prevents the orbiting behaviour and in most situations prevents them from running of. Sometimes they run of after killing something, but never randomly, at least, not yet :s

  8. #8

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    Is anyone actually reading what I'm typing? My characters are running AWAY from my LIVING target while I am hitting their spam key. This is not the same as what happens when you hit IWT after something dies, thats the bug thats been around since the beginning. Right now I will have someone targeted, start attacking, and even if they just stand there and try to heal through the dmg my toons eventually start running away until either IWT works or I have to stop healing to chase them down and re-follow. I've never experienced this before and its just frustrating. If this is going to continue to happen I dont know if I'm even going to buy 5 copies of MoP. Or I'll just play my shamans instead. idk >_<

  9. #9
    Multiboxologist MiRai's Avatar
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    Default

    Quote Originally Posted by omgwtfmoo? View Post
    Is anyone actually reading what I'm typing? My characters are running AWAY from my LIVING target while I am hitting their spam key. This is not the same as what happens when you hit IWT after something dies, thats the bug thats been around since the beginning.
    Are you actually reading what people are typing? Whether the mob is dead or alive, it doesn't matter. Runaways are something that people who use IWT have had to deal with since day one of the feature being introduced to World of Warcraft. You can see this right here in my IWT video from last year.

    Quote Originally Posted by omgwtfmoo? View Post
    Right now I will have someone targeted, start attacking, and even if they just stand there and try to heal through the dmg my toons eventually start running away until either IWT works or I have to stop healing to chase them down and re-follow. I've never experienced this before and its just frustrating. If this is going to continue to happen I dont know if I'm even going to buy 5 copies of MoP. Or I'll just play my shamans instead. idk >_<
    What I've put in bold and underlined is the first time you mention this in the entire thread. I've never seen this ever happen before, so until other reports from melee boxers come rolling in, I'm going to say you've got something configured incorrectly or latency is playing tricks on you.

  10. #10

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    Quote Originally Posted by MiRai View Post
    Are you actually reading what people are typing? Whether the mob is dead or alive, it doesn't matter. Runaways are something that people who use IWT have had to deal with since day one of the feature being introduced to World of Warcraft. You can see this right here in my IWT video from last year.


    What I've put in bold and underlined is the first time you mention this in the entire thread. I've never seen this ever happen before, so until other reports from melee boxers come rolling in, I'm going to say you've got something configured incorrectly or latency is playing tricks on you.
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