
Originally Posted by
MiRai
I didn't see any problems when I was testing things earlier but I wasn't multiboxing with multiple characters. I'm about to leave at the moment and I won't be able to test any of this stuff until probably tomorrow because I don't have anything set up at the moment. You may try adding a SET between /console and the setting to see if it changes anything.
I really appreciate you looking into it.
I have added SET to all the /console, see below. No change.

Originally Posted by
MiRai
You should have probably not included SSAOBlur in your list because if you ever want to play solo and enable SSAO, you're probably going to forget it's set to "0" and it's going to look absolutely terrible. SSAOBlur isn't used if SSAO is turned off.
Thanks for the tip. Removed. No change as well. :[

Originally Posted by
MiRai
And if that doesn't work you may have to change your macro to use CVars instead, although, I don't think CVars are used for each of the settings as they're named in the Wiki.
I don't follow this exactly. I must be misunderstanding, because I thought the CVars are the /console and the setting. Do you have an example?
One more important thing I have noticed in this delay that I have never noticed before 5.0.4. During the delay, the window that is being swapped to, the other window (being swapped from) shows a zoomed in portion of the top left of that window'd screen. Since I have been using the default UI, I see the previous characters unit frame.
I am going to attempt to FRAPS this.
codes for reference.
High w/ SET
Code:
/console SET terrainMipLevel 0
/console SET componentTextureLevel 0
/console SET textureFilteringMode 0
/console SET projectedTextures 1
/console SET shadowMode 1
/console SET ShadowTextureSize 2048
/console SET waterDetail 0
/console SET rippleDetail 0
/console SET reflectionMode 0
/console SET SunShafts 0
/console SET particleDensity 60
/console SET weatherDensity 1
/console SET SSAO 0
/console SET farclip 800
/console SET environmentDetail 100
/console SET groundEffectDensity 64
/console SET groundEffectDist 160
/console SET ffx 0
/console SET horizonFarclipScale 5
/console SET violenceLevel 5
/console SET Sound_EnableAllSound 1
Low w/ SET
Code:
/console SET terrainMipLevel 1
/console SET componentTextureLevel 1
/console SET textureFilteringMode 0
/console SET projectedTextures 0
/console SET shadowMode 0
/console SET ShadowTextureSize 1024
/console SET waterDetail 0
/console SET rippleDetail 0
/console SET reflectionMode 0
/console SET SunShafts 0
/console SET particleDensity 10
/console SET weatherDensity 0
/console SET SSAO 0
/console SET farclip 50
/console SET environmentDetail 50
/console SET groundEffectDensity 0
/console SET groundEffectDist 70
/console SET ffx 0
/console SET horizonFarclipScale 0
/console SET violenceLevel 0
/console SET Sound_EnableAllSound 0
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