Good point - I have the totem being dropped out of habit. Changed that up and I can't really tell if it made a difference, but it's a good point.
Yep - huge variability is because it really depends on how much movement goes on, how much healing was needed (I distribute emergency healing across the whole team), how many adds vs. single target, hence the wide range. If I have a zero movement fight that requires no healing from my DPSers and has 3-5 targets (so, basically, target dummies) I can hit higher numbers just about 18-20k DPS consistently (pre-5.0.4, so probably a little higher now), but that's completely ideal conditions and so I just don't pay attention to that number.First off be aware that 10-13k has a 30% range (same as you would say 30 to 40k). If you have shit gear & weapons, all of them non optimized then that sounds about right.
My thinking is it's probably the non-optimal nature of the gear more than anything, so I will stop feeling bad about it - I just wanted to see if there was more I could squeeze out easily. I mean, heck, I've run LFDs and LFRs with people who put out that little and they're only single-boxing, and they put out so little DPS I have to imagine they're taking a bio break between casts.
And yeah, I'm getting LvB off on cool-down and during procs.
Thanks for the answers!
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