I'm starting to conclude that PvP with casters is just too difficult. I'm switching to melee. The ability to swarm and not need to face targets so you can focus on other things going on it just too important for my skillcap.
Originally I was thinking 2 DK, 2 Ret, 1 Warrior, and then I came across the pally version of atonement: http://mop.wowhead.com/item=81956/gl...ealer#comments
While solo boxers may not care, for multiboxers I believe this is huge. Between a ton of passive healing through the glyph and a large amount of burst healing (Selfless Healer, Holy Prism), ret pallys should keep a team alive with ease, while not sacrificing their burst resource (holy power).
I know the most successful melee teams have been DKs, and I believe that's because of the ability to control where the target stands. Is it worth it to have two DKs (three rets) so that I have two deathgrips (and two Gorefiend's Grasp) versus the easier to play composition of one DK and four rets (drive from the DK)? One thing to remember is that the pallys will have great movement speed through either Long Arm of the Law or Pursuit of Justice.
I just want to dominate random BGs. Given my skillcap, I won't be a force in arena or RBGs.... I just want to win and be a big factor in the win! I'm just unsure if only having one DK is enough to keep the killing continuous or if I'm going to be kited everywhere.
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