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  1. #1

    Default PvP MoP Group - DK + 4 Pally vs 2 DK + 3 Pally

    I'm starting to conclude that PvP with casters is just too difficult. I'm switching to melee. The ability to swarm and not need to face targets so you can focus on other things going on it just too important for my skillcap.

    Originally I was thinking 2 DK, 2 Ret, 1 Warrior, and then I came across the pally version of atonement: http://mop.wowhead.com/item=81956/gl...ealer#comments

    While solo boxers may not care, for multiboxers I believe this is huge. Between a ton of passive healing through the glyph and a large amount of burst healing (Selfless Healer, Holy Prism), ret pallys should keep a team alive with ease, while not sacrificing their burst resource (holy power).

    I know the most successful melee teams have been DKs, and I believe that's because of the ability to control where the target stands. Is it worth it to have two DKs (three rets) so that I have two deathgrips (and two Gorefiend's Grasp) versus the easier to play composition of one DK and four rets (drive from the DK)? One thing to remember is that the pallys will have great movement speed through either Long Arm of the Law or Pursuit of Justice.

    I just want to dominate random BGs. Given my skillcap, I won't be a force in arena or RBGs.... I just want to win and be a big factor in the win! I'm just unsure if only having one DK is enough to keep the killing continuous or if I'm going to be kited everywhere.
    Last edited by Owltoid : 08-08-2012 at 10:29 AM
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  2. #2

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    This is part of the reason why I'm planning on boosting 4 pallies next. Pallies and DKs look to be very complimentary in MoP.
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  3. #3

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    I realized I have one 69 DK and four 68 pallys. Looks like I'm going with 1-4! I'll just be conservative with the death grip
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  4. #4

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    Quote Originally Posted by Owltoid View Post
    I realized I have one 69 DK and four 68 pallys. Looks like I'm going with 1-4! I'll just be conservative with the death grip
    You'll do better with the extra ret opposed to dk.. Dks are going to be hard to actually play and do the most damage possible now while boxing. They are going to be FAR from howling blast spam.
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  5. #5

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    Sacred Shield stacks now..... Wow, this could be amazing!!
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  6. #6

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    Quote Originally Posted by Owltoid View Post
    Sacred Shield stacks now..... Wow, this could be amazing!!
    It all depends on if the HP spent is worth it. It would be GREAT for anti-burst for sure.

    Especially to throw on a healer partner if you do tripple ret + dk + healer 5's or something.
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  7. #7

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    The wowhead calculator may be wrong, but currently Sacred Shield does not cost any resources (mana or HP). If it ends up costing mana then no big deal. If it ends up costing HP then Selfless Healer may be the way to go
    Owltoid, Thatblueguy, Thisblueguy, Otherblueguy, Whichblueguy

  8. #8

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    Quote Originally Posted by Owltoid View Post
    The wowhead calculator may be wrong, but currently Sacred Shield does not cost any resources (mana or HP). If it ends up costing mana then no big deal. If it ends up costing HP then Selfless Healer may be the way to go
    Selfless healer can be dispelled.

    If it has no HP cost then it will likely end up being better than selfless healer but we'll have to see how it works in practice.
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  9. #9
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    The wowhead talent calculator shows Necrotic Strike as not requiring any rune resource.
    Chances are that is wrong, I cannot see it being rune free; but it did previously show Necrotic Strike requiring a Death Rune for use.
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  10. #10

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    You're correct about wowhead being wrong regarding some descriptions. I think it mainly has to do with when an ability is learned at a low level and then morphs in a later level. When that happens the new resource cost isn't reflected in the calculator.

    With that said, my searches on the web have all mentioned that SS does not cost any resource currently.
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