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  1. #1

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    That's very cool, thanks for sharing this.
    Now, I'm wondering, how do you configure your keybindings as Barbarian skills are not all usefull at the same time as some of the monks, for example WOTB, I guess that it's being activated not always when you want it?
    Would you be okay to share your in-game keybindings?

    cheers

    EDIT : I guess the question would be : can you activate a skill on 3 characters only? Ellay said that he was round robin Breath of Heaven on the monks, but how do you do it without activating a skill on the barb?
    Last edited by farmouss : 08-27-2012 at 11:57 AM

  2. #2

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    I apologize for the delay and keeping everyone in suspense, been busy in RL.

    Barb - http://us.battle.net/d3/en/profile/T.../hero/24948353
    Monk 1 - http://us.battle.net/d3/en/profile/T.../hero/17608353
    Monk 2 - http://us.battle.net/d3/en/profile/T.../hero/17608360
    Monk 3 - http://us.battle.net/d3/en/profile/T.../hero/17608348

    I am pretty sure the abilities are the correct layout in the link. I was messing around with a few things to try them out but ultimately the main build I talked about in the original post is the core.
    I haven't taken out Diablo in act 4, it is on my to do list, I just haven't touched act 4 because it's not as good for farming as act 3 is. Can't image it would be difficult.

    I'm not sure if I talked about the general gameplay of it but I'll give a run down..
    I have the mantras and warcry on the same key and refresh that every 30 seconds, right after hitting that I use battlerage / mystic ally ( earth ally) to conserve on how many keys are hotkeyed and mystic ally is a very low cost spirit spender. With Transcendence, each ability heals you in the process anyways. I am working on dropping this passive for Fleet Footed eventually which will give me a very nice speed boost to increase overall farming. Note my gear for the monks is focused on spirit regen of at least 4 per character and 8+ for the monk with cyclone strike. With that amount of spirit regen, spirit really isn't an issue so feel free to use your abilities without being conservative.

    Fighting non elites, I run into a clump - usually skip stragglers. Use Cyclone Strike for the pull to you, use Sweeping Wind on the monks and Overpower for 10% more crit on the Barb. I also have another hotkey for Overpower that I will hit during the fight if it is somewhat longer to refresh it. But the only ability you really hit other than that while engaged is the Mantra for increased dps /survivability / heals. It's a nice all in one ability
    If you get into a bind with desecrator or frozen, you can use serenity and spam those heals on round robin!
    For elites I have another special key just for Wrath of the Berserker... seriously just pop that thing on a boss with your monks in tow and all the buffs going. It just Shreds them. I am to the point now where I usually run into another elite pack before the ability is off cooldown so I only use it on packs that have affix's I dislike. Overall it's the same style of fighting but you just use that extra ability for Elites.
    The barb has I think 6% life leech which is enough to keep topped off and I eventually want to get the monks to that point with life leech or life on hit, it's hard to balance when Spirit regen is a huge factor to my build, making it easy and on weapons it seems to be a pretty cheap attribute. With the new patch out, there is a ton of items now that have this affix so gearing up should be even easier.
    Also with the extended search options, drilling down and getting resists + affix on armor is much easier too. My resists are decent unbuffed but buffed are awesome. Being able to completely clear the game I am not sure if I need more resists and am thinking more DPS might be the way to go.


    That's my mind dump for today, will think of more later
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

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