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  1. #1

    Default 10 accounts, help me decide what to do with them/train on them

    So I have three slightly more advanced characters:

    Existing (Currently all mapped Int/mem):

    2x:
    10.5m Drone skills (subcap only)
    1.5m fitting
    4.3m unassigned

    1x
    2m fitting/shield tank
    3m unassigned

    New:
    7x jack all (training cybernetics 4), mapped Int/mem (although they're 24 hours old atm so I could make new ones if required)

    I don't really know anybody that plays Eve so I'm mostly on my own in that regard.


    I'm happy to do absolutely nothing for 4-5 months, but would ideally like to be able to plex the accounts some time around the 6 month mark if possible.

    There seems to be a real dearth of information both here and on the ISBoxer forums regarding eve.

    A couple guys seem to do shieldpocs for incursions but I have no idea how many SP you need to make this functional, whether you would need 3 logis/7dps or 2logis/booster/dps. Or even whether this is all that viable with the incursion difficulty buff.

    You could I suppose try to operate 10 afk dominixes doing level 4s but that seems like a pretty big headache and possibly not all that profitable.

    Some people use multiple carriers to do multiple nullsec anoms, or boxed amarr bs/rr dominix.

    Other people seem to use RR tengus/dominix/other BS for WH's but I'm not sure how that works out now that the sleeper BS apparently neut the hell out of you.

    The nullsec/wormhole ones are also somewhat complicated by not having a home.

    It seems as though mining isn't all that profitable in the first place, and this is exacerbated by people wanting to gank hulks.

    Any suggestions/advice would be greatly appreciated.
    Acc1|Acc2 |Acc3 |Acc4 |Acc5
    Dru |Sham|Sham|Sham|Sham 80,79 (ret),79 (ret),79 (ret),80
    |War|DK |Rog|Pal ------- 80
    |Mage |Priest| Lock |Hunt-------
    60
    Level 1-60->Can gift 29 levels (max, even for 80)
    Level below group to 31.99
    Gift to 60.99

  2. #2

    Default

    I currently use 9 accounts. They're all miners which is what I prefer to do. I have 5 training for Carriers, 1 for Nightmare, 1 for Mach, 1 for Rorq/booster and a JF pilot. It all depends on what you want to do in Eve and wether your in HS, LS or 0.0. Never done an incursion, but I did run multiple L4's in Domi's with Salvager.

    The choice, as they say, is yours

  3. #3

    Default

    What do you use to mine rorquals:hulks orcas:hulks (I guess depends on system) or mackinaws?

    Is the isk/hour worth it with the relative gankbait that hulks seem to be?

    When you ran L4s did you have 9 each running their own mission (like a dual LAR +sentry type thing) or did you run 4x2 dominix with a salvager or 3 dominixes together x3 running each mission?

    What are you ultimately planning on doing with your carriers, boxing them for pvp or running an entire system of anomalies?
    Acc1|Acc2 |Acc3 |Acc4 |Acc5
    Dru |Sham|Sham|Sham|Sham 80,79 (ret),79 (ret),79 (ret),80
    |War|DK |Rog|Pal ------- 80
    |Mage |Priest| Lock |Hunt-------
    60
    Level 1-60->Can gift 29 levels (max, even for 80)
    Level below group to 31.99
    Gift to 60.99

  4. #4

    Default

    I prefer PvE, so stay away from PvP as much as is possible in Eve . I Only triple boxed L4's plus a salvager (3 seperate missions and the salvager followed after). The isk/hour was Ok, but I've never really tracked it lol. Mining was ok in HS until this whole hulkageddon malarky, could make some nice isk from Ice mining. Just started them all up again in 0.0 and currently use 7 covetors (will move hulks down once Im satisfied it's 'safe' enough) and an Orca (training for Rorqual), seems to be going ok so far, might try my hand at the industry side of things too.

    While setting things up I use 2 Domi's and a Raven to run Havens, can make around 100mil a day from my slow arse grind. Within 30 days I'll have 8 spider tank Domi's plus a salvager to play with

  5. #5

    Default

    Why not join a corp?

    I'm (3-boxing atm, aiming for 5-boxing) in an indy wing down in a corp in the Pure Blind region, with access to both ice and ore mining.

    I feel a lot safer mining in -0.2 with corp intel and backup than I did when soloing up in 0.5!

    Your boost ship stays in the corp POS whilst you mine, which is a big weight off your mind

    PM me if you want details.

  6. #6

    Default

    I'm in a corp in 0.0 already

  7. #7

    Default

    Quote Originally Posted by Trammel View Post
    I don't really know anybody that plays Eve so I'm mostly on my own in that regard.
    Ah, ok, the above made it sound like you were tootling around by yourself in hi-sec

    However, I agree, there is very little info about Eve, full stop.
    Personally, I think that, because it's a single universe, people don't like sharing info at all - unlike WoW, where you almost have too much info at times.
    btw, this isn't a dig at MBers not sharing, I mean Eve players in general!

    I'm plexing through mining, and don't even have to schlep the stuff up to Jita

    Once my Drake fleet is complete, I'll be checking out missions and complexes etc.

    I know some corpies make a fortune in WH space, but I don't like the idea of some/all of my chars ending up stranded when the exit collapses!

  8. #8

    Default

    Unless you can do incursions with your guys (which at this point you cant) 10 guys is overkill for any one particular thing. I'd set half to train for ice mining/1 orca (the most slow paced of the things you can mine) and half for combat. If you get good at it 2 logi's and 3 BS's can own level 5 missions and pvp in lowsec space (except on the weekends..you'll figure that out). You can also run 2 logi/2BS/1 salvager. If you prefer hi-sec run level 4's and bang as many out as fast as you can (this requires agent and pve corp planning ahead of time). If you have any interest in fighting while also playing logi's PRACTICE PRACTICE PRACTICE before you go somewhere like low-sec.

    Having two different methods of income is an excellent plan for eve IMO. You can run all 10 at once while you're moving your combat fleet around and then once you have your mission under control its no big deal to ice mine at the same time. Pay attention to the forums for when Hulkageddons come around and mothball your mining fleet during those times.

    Just my opinion.
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  9. #9

    Default

    Quote Originally Posted by Morganti View Post
    Unless you can do incursions with your guys (which at this point you cant) 10 guys is overkill for any one particular thing. I'd set half to train for ice mining/1 orca (the most slow paced of the things you can mine) and half for combat. If you get good at it 2 logi's and 3 BS's can own level 5 missions and pvp in lowsec space (except on the weekends..you'll figure that out). You can also run 2 logi/2BS/1 salvager. If you prefer hi-sec run level 4's and bang as many out as fast as you can (this requires agent and pve corp planning ahead of time). If you have any interest in fighting while also playing logi's PRACTICE PRACTICE PRACTICE before you go somewhere like low-sec.

    Having two different methods of income is an excellent plan for eve IMO. You can run all 10 at once while you're moving your combat fleet around and then once you have your mission under control its no big deal to ice mine at the same time. Pay attention to the forums for when Hulkageddons come around and mothball your mining fleet during those times.

    Just my opinion.
    I'm leaning towards this.

    5 accounts seems like the number I may cut down to plus an Orca, 11 accounts is OK in HS but can get a bit confusing in 0.0. Especially when neuts come to play. Guess I'll just have to see how it goes in corp and what they need me to do

  10. #10

    Default

    Quote Originally Posted by moog View Post
    Why not join a corp?

    I feel a lot safer mining in -0.2 with corp intel and backup than I did when soloing up in 0.5!

    Your boost ship stays in the corp POS whilst you mine, which is a big weight off your mind

    PM me if you want details.
    I'll pm you for more questions, I think they're essentially making highsec mining ungankable (or a complete waste of money to gank them) next patch though with the EHPs of the macks/skiffs.

    I guess what I was wondering was whether I could start doing incursions with around ~10mill sp on the dps chars or what you really need.

    If you're going to mostly afk mine arn't you more or less better off by running as many clients as your computer(s) can possibly handle as it just increases your payback once you've reached your plex quota?

    ie: 10 ships mining at 10mil/hour = 100mil/hour = 4.5ish hours/account to break even (45 real hours) = 100mill/hour profit after
    100 ships mining at 10mil/hour = 1000mil/hour = .45 hours/account to break even (~45 real hours) = 1 bil/hour profit after
    Acc1|Acc2 |Acc3 |Acc4 |Acc5
    Dru |Sham|Sham|Sham|Sham 80,79 (ret),79 (ret),79 (ret),80
    |War|DK |Rog|Pal ------- 80
    |Mage |Priest| Lock |Hunt-------
    60
    Level 1-60->Can gift 29 levels (max, even for 80)
    Level below group to 31.99
    Gift to 60.99

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