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  1. #11

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    Quote Originally Posted by halabar View Post
    I'm not running ISboxer right now, so I can't test that, but a question.. can you set predetermined cast times (or delays) for something like Focus Fire that is an instant and doesn't appear to be on the GCD?
    Get ISboxer.. its cheap! and its the best MB Software IN THE WORLD!!! 8)

    When you have isboxer spamming multiple buttons.. i would be the same thing as if you were mashing several hotkeys with you face..just a lot cleaner and you don't hit keys you don't intend to lol. In effect, it will fire off any ability that is up when others are on cooldown. If several are off cooldown, it will have a random effect.. you can increase the odds of for one you want to fire first by having it in a few hotbuttons.
    Last edited by Lyonheart : 07-23-2012 at 10:40 AM
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  2. #12

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    Quote Originally Posted by Lyonheart View Post
    Get ISboxer.. its cheap! and its the best MB Software IN THE WORLD!!! 8)

    When you have isboxer spamming multiple buttons.. i would be the same thing as if you were mashing several hotkeys with you face..just a lot cleaner and you don't hit keys you don't intend to lol. In effect, it will fire off any ability that is up when others are on cooldown. If several are off cooldown, it will have a random effect.. you can increase the odds of for one you want to fire first by having it in a few hotbuttons.
    So.. assume I were a playing a single account, but am using the macros to help deal with some RSI issues, ISBoxer still might be a benefit?

    nvm... I'm on a Mac anyway...
    Last edited by halabar : 07-23-2012 at 09:26 PM

  3. #13

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    Quote Originally Posted by halabar View Post
    So.. assume I were a playing a single account, but am using the macros to help deal with some RSI issues, ISBoxer still might be a benefit?

    nvm... I'm on a Mac anyway...
    yes. you can use ISboxer for a single account.. i do all the time! Sorry you are on mac! ( macs are great.. just can't use ISboxer! ( yet? )
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
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  4. #14
    Member jstanthr's Avatar
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    I've not played a hunter in a while so this may be totally off, wht procs a frenzy stack? is it similar to the way that arcane mages stack the blast buff? with it needing to be reset by missles after 5? if so, couldn't you put FF after 5 or so of the abilities that stack the frenzy buff? I may be totally wrong here, but thought id put in my 0.02
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  5. #15

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    Quote Originally Posted by jstanthr View Post
    I've not played a hunter in a while so this may be totally off, wht procs a frenzy stack? is it similar to the way that arcane mages stack the blast buff? with it needing to be reset by missles after 5? if so, couldn't you put FF after 5 or so of the abilities that stack the frenzy buff? I may be totally wrong here, but thought id put in my 0.02
    It procs off of pet attacks, and the pet builds that stack. The problem is with the cooldown.

    On live, FF has a 15 second cooldown (and I believe it's on the GCD), which allows it to work fine in macros. (I currently use it in my castsequence macros to time it correctly).

    On beta, it has neither a cooldown nor does it appear to be on the GCD, which results in it hanging any macro. I haven't found a way yet to insert it to allow it to function the same again.

  6. #16

    Default MM rotation

    now for a MM rotation that is working pretty well (at lvl 86)

    Code:
    /castsequence reset=combat Chimera Shot,Arcane Shot,Arcane Shot,Steady Shot,Steady Shot,Arcane Shot,Arcane Shot,Steady Shot,
    Code:
    /cast Dire Beast
    and Aimed Shot is cast manually when the proc is up, or is ignored.

  7. #17
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    With IS Boxer, you could use a Do Not Advance option.
    Meaning, no matter how fast you spam your keys, the next step won't fire off until x.x seconds have passed.

    However, you will still need to push a key when that time comes up.
    Nothing will fire off on its own.

    A lot of Death Knight teams use Mind Freeze, with a do not advance option.
    Mind Freeze (talented) is off of the GCD, so can fire off whenever.
    Step 1 (Press 1), sends to DK A.
    Step 2 (Press 2), sends to DK B.
    Step 3 (Press 3), sends to DK C.
    Step 4 (Press 4), sends to DK D.
    Because this is off of the GCD, you can imbed it into every other key that you'd press or spam.
    By putting in a Do Not Advance for 2.5 seconds (in each of those steps), you have a Mind Freeze going off every 2.5 seconds (approximately) as the ability has a 10 second cooldown.
    If you were to spam at one press per second, it would attempt to fire off 10 times over 10 seconds.
    But the second step could not fire off on the 2nd press (1 second after the first) or the 3rd press (2 seconds after the first), but would fire off on the 4th press (3 seconds after the first push).
    If you're like me, and spam your spam keys at 4-5 presses per second, it attempts to fire off every 0.20 to 0.25 seconds, and actually goes off almost perfectly.

    But still, the ability cannot fire off unless you push the key when it does.
    The software can ignore presses of keys, and can time when it will ignore an input.
    But it will not give any output unless you give it an input at that time.
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  8. #18

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    Quote Originally Posted by Ualaa View Post
    But still, the ability cannot fire off unless you push the key when it does.
    The software can ignore presses of keys, and can time when it will ignore an input.
    But it will not give any output unless you give it an input at that time.
    Yeah, the worst problem is going to be the new FF/Frenzy, since it can't really be macroed now, unless you assign another button to it, and then still requires waiting for a stack.

  9. #19

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    A side note here, with recent nerfs, it's likely that Fervor is likely more dps that Dire Beast. The challenge is setting the macro so it's still focus neutral overall, which should be doable, but variable haste may give some problems.

    I'm still leaning towards MM spec instead of BM for macroing due to the clunky nature of FF/Frenzy, and the increased # of cooldowns for BM. (SV can be macroed as well, but it also has clunky issues). It's a bit ironic and humorous that MM is likely the easiest to macro now. (But, if they added a cooldown to FF, or put it on the GCD, we likely could macro BM fine).

  10. #20

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    Been doing some more testing since the latest builds, and these macros still seem pretty steady. With the recent arcane shot buff, the Arcane rotation is still ok for MM, and the BM one hasn't changed yet either, still has the problem with Focus Fire.

    BM button one
    Code:
    #showtooltip
    /castsequence reset=combat/12 Arcane Shot,Arcane Shot,Cobra Shot,Cobra Shot,Arcane Shot,Arcane Shot,Cobra Shot,Cobra Shot,Arcane Shot,Arcane Shot,Cobra Shot,Cobra Shot,
    BM button two
    Code:
    /cast Kill Command
    /cast Fervor
    MM button one
    Code:
    /castsequence reset=combat Chimera Shot,Arcane Shot,Arcane Shot,Steady Shot,Steady Shot,Arcane Shot,Arcane Shot,Steady Shot,
    MM button two
    Code:
    /cast Fervor
    Regarding Fervor vs Dire Beast, one you get more damage, the other you get more focus return, but the rates are different, so you may need to adjust the focus generating shots to stay roughly focus neutral over the rotation cycle.

    MM I'm hitting the Aimed shot proc manually, don't know a way around that for now. Focus Fire I'm ignoring mostly for BM.

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