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  1. #61
    Senior Member
    Join Date
    Nov 2010
    Location
    NSW-Australia
    Posts
    143

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    i was thinking something like http://us.battle.net/d3/en/calculato...RYQ!Wec!bZZacb and ill probebly try use fierce loyalty.. although i want to make a spec that uses grave injustice

  2. #62

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    I've been farming act three for a while now, before the pet buff I was doing the freeze/stun build like everyone else farming act three. Currently I use two builds and so far enjoy the burst of bears depending on which pack I'm fighting.

    Build one:
    Firebomb/Ghost Bomb
    Zombie Dogs/Leeching Beasts

    Spirit Walk/Healing Journey
    Soul Harvest/Vengeful Spirit
    Gargantuan/Humongoid
    Big Bad Voodoo/Slam Dance - Round the Robin of coarse.

    Passives:
    Spirit Vessel
    Gruesome Feast
    Pierce the Veil

    Build two: Switch Soul Harvest for Zombie bears

    I normally don't like using zombie bears due to how situational they can be versus the range of Ghost bomb, but I always have ghost bomb in case it's a pack that doesn't want me close to it :P.

    All of my characters are very well balanced at roughly 65k dps unbuffed 576 lowest resist 27k hp roughly.

    When I'm not farming act 3 I throw on four goldskins four Thing of the deeps, gold/gold find socket helm and destroy act one. The gold is pretty nice for the less focused grind.

    I've played with grave injustice/thing of the deeps but that passive isn't really worth the DPS loss.

    With my passive build a 65k dps character gets up to 180k dps, using doorways/stair cases I rarely have to avoid anything, trash dies instantly and elite/rares are a matter of seconds.

    I used to run Jungle Fortitude but learned avoidance from your self is a better habit than relying on a passive. It has payed off imensely now that act three I turn into a meat grinder :P.

    -edit; I forgot to add I use Echoing Fury on each character, so basically Ghost Bomb Spam pretty much makes "everything" run the other direction, your pets will continue to keep them walled even in an open environment. If you use splinters one Echoing Fury can keep one target perma feared for the most part, ghost bomb seems to have a lower chance to proc the fear from my experiance, so I run four characters with it (socket crit damage of coarse).
    Last edited by Jayunit : 09-07-2012 at 04:29 AM

  3. #63
    Senior Member
    Join Date
    Nov 2010
    Location
    NSW-Australia
    Posts
    143

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    so you dont use freeze/stun gear anymore? i havent realy played much on my WD's since 1.0.4 starting to level other classes to try out =D

  4. #64

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    Quote Originally Posted by tundra622 View Post
    so you dont use freeze/stun gear anymore? i havent realy played much on my WD's since 1.0.4 starting to level other classes to try out =D
    Nope, pets keep things away, and if something gets too close it will end up getting feared and run the opposite direction of you. Four Echoing Fury's with at least 15% fear on each should do the trick. It's a nice weapon you can get 250 int on it easily 15%+ fear on hit and once you get more money you can upgrade to sockets and get a better damage out of it. I've been running this setup since the patch came out and have not really changed anything at all.

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